18.5 Compiling the OGRE 3D Samples


18.5 Compiling the OGRE 3D Samples

The OGRE 3D samples are a collection of small OGRE 3D projects designed to demonstrate specific features of OGRE. Each project aims at showcasing a different feature, such as particle effects, sky boxes, cell shading, and so on. Once compiled, a set of executable files will be placed in the bin/release and bin/debug folders, ready to run and explore. The sample workspace should be compiled much like most other programs, using the Rebuild workspace option on the Build menu, as shown in Figure 18.3.

image from book
Figure 18.3




Introduction to Game Programming with C++
Introduction to Game Programming with C++ (Wordware Game Developers Library)
ISBN: 1598220322
EAN: 2147483647
Year: 2007
Pages: 225
Authors: Alan Thorn

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