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Chapter 1: Declarations and Access Control
Figure 1-1: The Relationship between interfaces and classes
Figure 1-2: Comparison of inheritance vs. dot operator for member access.
Figure 1-3: Effects of
public
and
private
access
Figure 1-4: Effects of
protected
access
Figure 1-5: The effects of the
abstract
modifier on concrete and
abstract
subclasses
Figure 1-6: The Sign bit for a byte
Figure 1-7: Comparison of modifiers on variables vs. methods
Figure 1-8: Effect of
final
on variables, methods, and classes
Chapter 2: Object Orientation
Figure 2-1: The nature of encapsulation
Figure 2-2: Inheritance tree for Vehicle, Car, Subaru
Figure 2-3: HAS-A relationship between Horse and Halter
Figure 2-4: Overloaded and overridden methods in class relationships
Figure 2-5: Comparing concrete and abstract examples of extends and implements
Figure 2-6: Constructors on the call stack
Figure 2-7: Overloaded constructors on the call stack
Figure 2-8: The effects of static on methods and variables
Chapter 3: Assignments
Figure 3-1: Overview of the Stack and the Heap
Figure 3-2: A one-dimensional array on the Heap
Figure 3-3: A two-dimensional array on the Heap
Figure 3-4: Declaring, constructing, and initializing an array of objects
Figure 3-5: Declaring, constructing, and initializing a two-dimensional array
Figure 3-6: Legal and illegal array assignments
Figure 3-7: "Island" objects eligible for garbage collection
Chapter 5: Flow Control, Exceptions, and Assertions
Figure 5-1: The Java method call stack
Figure 5-2: Exception class hierarchy
Chapter 6: Strings, I/O, Formatting, and Parsing
Figure 6-1: String objects and their reference variables
Figure 6-2: A String object is abandoned upon creation
Figure 6-3: An old String object is abandoned
Chapter 7: Generics and Collections
Figure 7-1: A simplified hashcode example
Figure 7-2: The interface and class hierarchy for collections
Figure 7-3: The structure of a List, a Set, and a Map
Chapter 9: Threads
Figure 9-1: Starting a thread
Figure 9-2: Transitioning between thread states
Figure 9-3: The
join()
method
Figure 9-4: Problems with concurrent access
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SCJP Sun Certified Programmer for Java 5 Study Guide (Exam 310-055) (Certification Press)
ISBN: 0072253606
EAN: 2147483647
Year: 2006
Pages: 131
Authors:
Katherine Sierra
,
Bert Bates
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Basic Commands, Variables, and Data Types
Game Graphics Learning to Use Bitmaps
Loading and Saving Information Using Files
Playing Intro Movies and Cut-Scenes
Multiplayer Programming The Crazy Carnage Game
SQL Tips & Techniques (Miscellaneous)
Using Keys and Constraints to Maintain Database Integrity
Working with Functions, Parameters, and Data Types
Understanding Triggers
Working with Stored Procedures
Repairing and Maintaining MS-SQL Server Database Files
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Social Actors
Credibility and the World Wide Web
The Ethics of Persuasive Technology
AutoCAD 2005 and AutoCAD LT 2005. No Experience Required
Setting Up a Drawing
Grouping Objects into Blocks
Generating Elevations
Using Layouts to Set Up a Print
Appendix A Look at Drawing in 3D
Oracle SQL*Plus: The Definitive Guide (Definitive Guides)
What Is SQL*Plus?
Starting Command-Line SQL*Plus
Starting Windows SQL*Plus
Subqueries
Error Handling
Cultural Imperative: Global Trends in the 21st Century
From 2,000,000 B.C. to A.D.2000: The Roots and Routes of Culture
Culture and Climate
Cultural Spectacles
Americanization versus Asianization
Conclusion
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