Content-Driven Audio

Adaptive audio becomes really interesting when the audio gets behind the wheel and drives the playback environment to behave and/or change in a particular manner. This is commonly referred to as content-driven audio. DirectMusic's sequencer provides notifications that can be used to manipulate the playback environment, allowing for the interesting possibility of music driving gameplay rather than the opposite. For instance, a monster around the corner could wait to jump out at you until an appropriate moment in the score. Content-driven audio is a particularly unexplored area of DirectMusic, one that could be put to some interesting uses.

DirectX 9 Audio Exposed(c) Interactive Audio Development
DirectX 9 Audio Exposed: Interactive Audio Development
ISBN: 1556222882
EAN: 2147483647
Year: 2006
Pages: 170
Flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net