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Oracle DBA SQL Quick Reference
Oracle DBA SQL Quick Reference
ISBN: 131403036
EAN: N/A
Year: 2003
Pages: 49
BUY ON AMAZON
Main Page
Table of content
Copyright
Prentice Hall Oracle DBA SQL Quick Reference Series
Introduction
How To Use This Book
Talk To Us
Acknowledgments
Chapter One. Programmatic and General Reference
Operators
Functions
Format Models
Reserved Words
Privileges
Chapter Two. SQL Command Reference
Alter
Analyze
Associate Statistics
Audit
Call
Comment
Commit
Create
Delete
Disassociate Statistics
Drop
Explain Plan
Grant
Insert
Lock Table
Merge
Noaudit
Rename
Revoke
Rollback
Savepoint
Select
Set ConstraintS
Set Role
Set Transaction
Truncate
Update
Common
Chapter Three. Special Views and Tables
Data Dictionary Views
Dynamic Tables
Index
Oracle DBA SQL Quick Reference
ISBN: 131403036
EAN: N/A
Year: 2003
Pages: 49
BUY ON AMAZON
Crystal Reports 9 on Oracle (Database Professionals)
Oracle Structures
Oracle SQL
PL/SQL
Optimizing: The Crystal Reports Side
Optimizing: The Oracle Side
Metrics and Models in Software Quality Engineering (2nd Edition)
Literature Review
Basic Assumptions
Orthogonal Defect Classification
Measuring and Analyzing Customer Satisfaction
Measuring the Value of Process Improvement
Logistics and Retail Management: Emerging Issues and New Challenges in the Retail Supply Chain
Retail Logistics: Changes and Challenges
Relationships in the Supply Chain
Logistics in Tesco: Past, Present and Future
The Development of E-tail Logistics
Enterprise Resource Planning (ERP) Systems: Issues in Implementation
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
Overview of Captology
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Tools
Computers as Persuasive Social Actors
The Ethics of Persuasive Technology
What is Lean Six Sigma
Key #1: Delight Your Customers with Speed and Quality
Key #2: Improve Your Processes
Key #3: Work Together for Maximum Gain
Key #4: Base Decisions on Data and Facts
When Companies Start Using Lean Six Sigma
Digital Character Animation 3 (No. 3)
Approaching Design as an Artist
Conclusion
Chapter Three. Rigging Characters
Facial Rigging
Chapter Four. Basics of Animation
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