![]() |
|
| Copyright |
| Introduction |
| Chapter 1. Introducing SMS |
| Section 1.1. Message Format |
| Section 1.2. Definitions |
| Section 1.3. International Issues |
| Chapter 2. Types of SMS Service |
| Section 2.1. Notification |
| Section 2.2. Lookup |
| Section 2.3. Messaging/Social Networking |
| Section 2.4. Action |
| Section 2.5. Art |
| Chapter 3. SMS Interaction Design Considerations |
| Section 3.1. Short message length |
| Section 3.2. Intrusiveness |
| Section 3.3. High Barrier to Input |
| Section 3.4. Slow Interactivity |
| Section 3.5. Minimal Affordances |
| Section 3.6. Limited Character Set |
| Section 3.7. Always On Everywhere |
| Section 3.8. Store and Forward |
| Section 3.9. Multitasking and Stealth |
| Chapter 4. SMS Short Codes |
| Section 4.1. More Is Less |
| Chapter 5. SMS Fundamentals |
| Section 5.1. Pricing: Paying for SMS Messages |
| Section 5.2. Premium SMS: Getting Paid for Your Service |
| Chapter 6. Six Ways to Implement SMS |
| Chapter 7. Using an SMS Aggregator |
| Section 7.1. The Basics |
| Section 7.2. Advantages and Disadvantages |
| Section 7.3. Example Service: Conference Messaging |
| Chapter 8. Using a Smartphone as an SMS Modem |
| Section 8.1. The Basics |
| Section 8.2. Advantages and Disadvantages |
| Section 8.3. Example Service: Echo and Hello World Using a Smartphone |
| Section 8.4. Server Architecture |
| Section 8.5. Tips and Tricks |
| Chapter 9. Using Email to SMS Gateways |
| Section 9.1. The Basics |
| Section 9.2. Example Service: Weather Updates |
| Chapter 10. Using a Mashup: 411Sync |
| Section 10.1. |
| Chapter 11. Using Twitter to Build a SMS Service |
| Section 11.1. Twitter Overview |
| Section 11.2. The Twitter API |
| Section 11.3. Advantages and Disadvantages |
| Section 11.4. Example Service: Echo |
| Chapter 12. Using Windows Live Alerts |
| Chapter 13. Summary |