Halo, 257
Handheld devices, 6
Hard disks
organization of, 258
spin rate, 257
Hardware, 5
compatibility issues, 7
hard disks, 257
legacy support, 7–8
optical media, 257
Hardware configuration, stress testing, 500–501
Hardware generated messages, translation of, 39
Hardware manufacturers, developer boards from, 5
Hardware-related bugs, 528–529
debugging, 455
fixing, 526–527
Havoc Web site, 361
Havok Game Dynamics SDK (Havok), 361
Header files, 267–268
Heap corruption, debugging, 444–448
Heap memory, 60–63
Hello$, 77
Hello[0123], 77
Hello[?0–9], 77
Hello[A–Z], 77
Help, context sensitive, 156
Hierarchical animation system, 334
Highlighted controls, 154
animation frames for, 156
Hit testing, 149, 152–154, 157
Hobbs, Ellen, 465
Hot areas, draw helpers for, 440
Hotkeys, 155
Hotspots of sprites, 188, 190–191
Hoyle Cards (Sierra), 25
Huebner, R., 281
Hybrid 2D and 3D technologies, 35–37