Index[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [R] [S] [T] [U] [V] [W] R&P Manager [See Recording and Playback Framework] race conditions rate property (VideoRecord) real-time data sharing real-time hardware encoding options Real-Time Messaging Protocol [See RTMP] receiveAudio( ) method recompressing video files Record.Failed code string Record.NoAccess code string Record.Start code string Record.Stop code string Recording and Playback Framework APIs implementation recording events recording streams buffering RecordSet class example Rectangle class client-side server-side redundancy and failover referrer checking Register Proxy Reinhardt, Robert RelayResponder class reloadApp( ) method (Server Management API) remote method invocation (RMI) when to use remote methods 2nd application.registerProxy( ) broadcasting calls with send( ) call( ) and send( ) together call( ) method Client.method versus Client.prototype.method defining a full-blown result handler object defining on NetStream object handling a return value invoking limiting how much data is sent to or received from each client making calls without waiting for connect( ) multiple clients passing objects as parameters passing variable numbers of arguments resolving complex method names returning results reusing result objects routing remote calls through a common function send( ) method server-to-server calls, debugging using a facade method on the server-side remote procedure call (RPC) remote shared objects [See RSOs] remoting NetConnection removeApp( ) method (Server Management API) replaceSharedText( ) method (SharedText) requests , making with send( ) method resource name collisions Resource.Limit.Exceeded message resources restartVHost( ) method (Server Management API) result objects resyncDepth property reverse lookup RMI (remote method invocation) Robbins, Brian Roberts, David J. role-based remote method access room application RoomList component 2nd client-side component parameters process overview standard user experience UI components ListBox PushButton ScrollBar RSOs (remote shared objects) [See also shared objects] connecting instance with server getting and using onSync( ) method and persistent private versus shared data reading data from writing properties to data property of RTMP (Real-Time Messaging Protocol) 2nd live streams and paths tunneling RTMPS connection Flash Player and RTMPT |