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Section IV: Designing and Interacting with Video Databases
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Chapter List
Chapter 16: Tools and Technologies for Providing Interactive Video Database Applications
Chapter 17: Animation Databases
Chapter 18: Video Intelligent Exploration
Chapter 19: A Video Database Algebra
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Handbook of Video Databases: Design and Applications (Internet and Communications)
ISBN: 084937006X
EAN: 2147483647
Year: 2003
Pages: 393
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Basic Commands, Variables, and Data Types
Making Programs Think Branching Statements and Subroutines
Basic Graphics Commands
Loading and Saving Information Using Files
Playing Intro Movies and Cut-Scenes
Identifying and Managing Project Risk: Essential Tools for Failure-Proofing Your Project
Managing Project Constraints and Documenting Risks
Managing Project Risk
Monitoring and Controlling Risky Projects
Closing Projects
Conclusion
Documenting Software Architectures: Views and Beyond
Relation to Other Viewtypes
Work Assignment Style
Using Context Diagrams
Making the Choice
Volume I ECS Software Architecture Documentation Beyond Views
Systematic Software Testing (Artech House Computer Library)
An Overview of the Testing Process
Master Test Planning
Improving the Testing Process
Appendix E Simplified Unit Test Plan
Appendix F Process Diagrams
Cultural Imperative: Global Trends in the 21st Century
Culture and Religion
Cognitive Processes
The China Phenomenon
Conclusion
Epilogue After September 11
Quartz Job Scheduling Framework: Building Open Source Enterprise Applications
Creating a Fire-Now Trigger
Implementing a Listener
Implementing Listeners in the quartz_jobs.xml File
Configuring the Quartz ThreadPool
Configuring a Datasource Using a Custom ConnectionProvider
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