We meet Hobson, the mastermind behind the scheme to manipulate elements. He's in a lab in the beautiful Swiss alps.
He and his nine-year-old daughter take a stroll out of the lab. Hobson's got a device with him with a series of antennae and knobs.
As they walk and stroll, he tells his daughter how man's evolution was shaped by the elements in which he found himself. But now it's time for the next stage of evolution, when man shapes the elements. (The conversation, of course, would be enlivened and deepened with all the techniques discussed in the Chapter 2.31.)
As Hobson strolls and talks, he turns knobs and flips switches on the device. Around he and his daughter:
In this version, we begin the game by being swept into a very unique world.