BitVector32

BitVector32 CF 1.0

System.Collections.Specialized (system.dll) struct

This structure defines a lightweight bit vector that can store booleans and 16-bit integers in a 32-bit structure. Section s hold single 16-bit integer values and are the building blocks of a BitVector32. Sections are created with CreateSection( ) . Each section is constructed with a maximum value for the integer it can hold. Except for the initial section, each subsequent section must provide a reference to the previous section in addition to the maximum value.

The indexer takes two forms. When indexed by a section name , that section's value can be set or retrieved. When indexed by an integer that specifies a bit in the vector, you can determine whether that bit is set or not ( true or false ).

 public struct  BitVector32  {  // Public Conastructors  public  BitVector32  (BitVector32   value   );    public  BitVector32  (int   data   );  // Public Instance Properties  public int  Data  {get; }    public int  this  (Section section)){set; get; }    public bool  this  [int   bit   ]{set; get; }  // Public Static Methods  public static int  CreateMask  ( );    public static int  CreateMask  (int   previous   );    public static Section  CreateSection  (short   maxValue   );    public static Section  CreateSection  (short   maxValue   , Section   previous   );    public static string  ToString  (BitVector32   value   );  // Public Instance Methods  public override bool  Equals  (object   o   );  // overrides ValueType  public override int  GetHashCode  ( );  // overrides ValueType  public override string  ToString  ( );  // overrides ValueType  } 

Hierarchy

System.Object System.ValueType BitVector32



C# in a Nutshell
C # in a Nutshell, Second Edition
ISBN: 0596005261
EAN: 2147483647
Year: 2005
Pages: 963

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