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Macromedia Flash MX 2004 for Rich Internet Applications
Macromedia Flash MX 2004 for Rich Internet Applications
ISBN: 0735713669
EAN: 2147483647
Year: 2002
Pages: 120
Authors:
Phillip Kerman
BUY ON AMAZON
Main page
Table of contents
Copyright
About the Author
About the Technical Reviewers
Acknowledgments
Tell Us What You Think
Introduction
Flash Comes of Age
Flash MX 2004 Versus Flash MX Professional 2004
The Parts of This Book
Who Should Read This Book
Who This Book Is Not For
Conventions
Part I: Development
Chapter 1. Replacing Web Pages with Applications
The End of Web Pages
A Short History of Internet Applications
Glossary
Makeovers
Summary
Chapter 2. Designing Flash Applications
Identifying the User Benefit
Selecting Technologies
Using Macromedia Central to Target Occasionally Connected Computers (OCCs)
Designing for Accessibility
Summary
Part II: Technology
Chapter 3. Technology Overview
Data Handling
Data Exchanging
Application Servers
Components
How Flash Communication Server Works
Technology Map
Configuring Your Work Environment
Summary
Chapter 4. Working with Complex Data
Structuring Data
Summary
Project Ideas
Chapter 5. Presenting Data
Formatting Text
Summary
Chapter 6. Basic Data Exchange
Saving Data with the Local Shared Object
Sharing Data Using the Local Connection Object
Flat Data
XML Structured Data
Summary
Chapter 7. Exchanging Data with Outside Services
Flash Remoting
Data Management Components
Summary
Chapter 8. Foundation Communication Server
Configuration
NetConnection
Remote Shared Objects
Streams
Why Server-Side ActionScript
Summary
Chapter 9. Advanced Communication Server
Managing Connections
Server-Side Stream Object
Integrating the Communication Components
Summary
Part III: Productivity
Chapter 10. Production Techniques
Exploiting Flash MX 2004 Features
Library Management
Prototyping
Staging and Deployment
Summary
Chapter 11. Quality Assurance and Debugging
Evaluating Quality
Ensuring Quality
Practical Debugging
The Error Object
Summary
Chapter 12. Using Components
V2 Components
Foundation Skills
Applied Examples Using Components
Styles, Skinning, and Themes
Summary
Chapter 13. Building a Code Library
Homemade Components
Your Script Style
Storing Scripts
Intro to JSFL (JavaScript Flash)
Basic Class Packages in AS2
Summary
Index
SYMBOL
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Macromedia Flash MX 2004 for Rich Internet Applications
ISBN: 0735713669
EAN: 2147483647
Year: 2002
Pages: 120
Authors:
Phillip Kerman
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Characters, Strings, and Text Output
Making Programs Think Branching Statements and Subroutines
Number Crunching Mathematical and Relational Operators and Commands
Basic Graphics Commands
Programming the Keyboard, Mouse, and Joystick
Absolute Beginner[ap]s Guide to Project Management
What Exactly Is a "Successful" Project?
Why Is the WBS Important?
Managing Project Deliverables
Proven Techniques
Managing Vendors
Lotus Notes and Domino 6 Development (2nd Edition)
Archiving Versions with Templates
Agent Properties via the Agent InfoBox
Error Handling
Real-World Java Examples
Using HTML in Domino Designer
Microsoft VBScript Professional Projects
What Is VBScript?
Errors, Constants, and Variables
Creating Administrator Accounts
Project Case Study Creating a Centralized Report Management Station
Building the Report Archive Page
Oracle SQL*Plus: The Definitive Guide (Definitive Guides)
Line Editing
Executing a Script
Unions
Master/Detail Reports in HTML
Report Headers and Footers
HTI+ Home Technology Integrator & CEDIA Installer I All-In-One Exam Guide
Rough-In Installation
Computer Network Software
Troubleshooting and Maintaining a Home Security System
Home Access Control Systems
Appendix C Home Technology Industry Associations and Organizations
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