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Kanban Made Simple. Demystifying and Applying Toyota's Legendary Manufacturing Process
2002
0814407633
Sweet and Sour Grapes
2003
1587620316
Strategies That Win Sales. Best Practices of the World's Leading Organizations
2003
0793188601
The CTO Handbook. The Indispensable Technology Leadership Resource for Chief Technology Officers
2003
1587623676
Staying Power. 30 Secrets Invincible Executives Use for Getting to the Top - and Staying There
2003
0071395172
A Business and Its Beliefs .The Ideas That Helped Build IBM
2003
71418598
Infectious Greed. Restoring Confidence in Americas Companies
2003
0131406442
Built to Learn. The Inside Story of How Rockwell Collins Became a True Learning Organization
2003
0814407722
Show 1-8/8
Systematic Software Testing (Artech House Computer Library)
An Overview of the Testing Process
Some Final Thoughts…
Appendix B Testing Survey
Appendix E Simplified Unit Test Plan
Appendix F Process Diagrams
The Java Tutorial: A Short Course on the Basics, 4th Edition
Questions and Exercises
The Life Cycle of an Object
Code Samples
Practical Consideration of Writing Applets
Implementations
An Introduction to Design Patterns in C++ with Qt 4
Point of Departure
Review Questions
Parsing XML
The Façade Pattern
Points of Departure
Persuasive Technology: Using Computers to Change What We Think and Do (Interactive Technologies)
The Functional Triad Computers in Persuasive Roles
Computers as Persuasive Media Simulation
Computers as Persuasive Social Actors
Increasing Persuasion through Mobility and Connectivity
Captology Looking Forward
Python Standard Library (Nutshell Handbooks) with
Overview
The gopherlib Module
The httplib Module
The cmd Module
The knee Module
Digital Character Animation 3 (No. 3)
The Language of Movement
Secondary Action
Creating Appealing Poses
Animating with Poses
Acting and Story
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