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Concurrent Programming on Windows
Concurrent Programming on Windows
ISBN: 032143482X
EAN: 2147483647
Year: 1998
Pages: 112
Authors:
Joe Duffy
BUY ON AMAZON
Cover
Author s Note
Chapter 1 -- Getting Started
The Windows Environment
Windows Programming Options
Your First Windows Program
Chapter 2 -- An Introduction to Unicode
A Brief History of Character Sets
Wide Characters and C
Wide Characters and Windows
Chapter 3 -- Windows and Messages
A Window of One s Own
The Windows Programming Hurdles
Chapter 4 -- An Exercise in Text Output
Painting and Repainting
An Introduction to GDI
Scroll Bars
Building a Better Scroll
Chapter 5 -- Basic Drawing
The Structure of GDI
The Device Context
Drawing Dots and Lines
Drawing Filled Areas
The GDI Mapping Mode
Rectangles, Regions, and Clipping
Chapter 6 -- The Keyboard
Keyboard Basics
Keystroke Messages
Character Messages
Keyboard Messages and Character Sets
The Caret (Not the Cursor)
Chapter 7 -- The Mouse
Mouse Basics
Client-Area Mouse Messages
Nonclient-Area Mouse Messages
Hit-Testing in Your Programs
Capturing the Mouse
The Mouse Wheel
Chapter 8 -- The Timer
Timer Basics
Using the Timer: Three Methods
Using the Timer for a Clock
Using the Timer for a Status Report
Chapter 9 -- Child Window Controls
The Button Class
Controls and Colors
The Static Class
The Scroll Bar Class
The Edit Class
The Listbox Class
Chapter 10 -- Menus and Other Resources
Icons, Cursors, Strings, and Custom Resources
Menus
Keyboard Accelerators
Chapter 11 -- Dialog Boxes
Modal Dialog Boxes
Modeless Dialog Boxes
The Common Dialog Boxes
Chapter 12 -- The Clipboard
Simple Use of the Clipboard
Beyond Simple Clipboard Use
Becoming a Clipboard Viewer
Chapter 13-- Using the Printer
Printing Fundamentals
Printing Graphics and Text
Chapter 14 -- Bitmaps and Bitblts
Bitmap Basics
Bitmap Dimensions
The Bit-Block Transfer
The GDI Bitmap Object
Chapter 15 -- The Device-Independent Bitmap
The DIB File Format
Displaying and Printing
The Union of DIBs and DDBs
Chapter 16 -- The Palette Manager
Using Palettes
Palette Animation
Palettes and Real-World Images
A Library for DIBs
Chapter 17 -- Text and Fonts
Simple Text Output
Background on Fonts
The Logical Font
Font Enumeration
Paragraph Formatting
The Fun and Fancy Stuff
Chapter 18 -- Metafiles
The Old Metafile Format
Enhanced Metafiles
Chapter 19 -- The Multiple-Document Interface
MDI Concepts
A Sample MDI Implementation
Chapter 20 -- Multitasking and Multithreading
Modes of Multitasking
Windows Multithreading
Thread Synchronization
Event Signaling
Thread Local Storage
Chapter 21 -- Dynamic-Link Libraries
Library Basics
Miscellaneous DLL Topics
Chapter 22 -- Sound and Music
Windows and Multimedia
Waveform Audio
MIDI and Music
Chapter 23 -- A Taste of the Internet
Windows Sockets
WinInet and FTP
About the Author
About This Electronic Book
Concurrent Programming on Windows
ISBN: 032143482X
EAN: 2147483647
Year: 1998
Pages: 112
Authors:
Joe Duffy
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Characters, Strings, and Text Output
Making Programs Think Branching Statements and Subroutines
More Power to the Numbers Data Sequences and Arrays
Basic Graphics Commands
Appendix A Answers to the Chapter Quizzes
The .NET Developers Guide to Directory Services Programming
Reading Security Descriptors with Security Masks
Understanding the ADSI Property Cache
Binding and Delegation
Understanding the Active Directory RPC APIs
Error 0x80072035: The server is unwilling to process the request.
Microsoft Windows Server 2003(c) TCP/IP Protocols and Services (c) Technical Reference
Internet Group Management Protocol (IGMP)
Transmission Control Protocol (TCP) Basics
Transmission Control Protocol (TCP) Connections
Transmission Control Protocol (TCP) Retransmission and Time-Out
Dynamic Host Configuration Protocol (DHCP) Server Service
Mastering Delphi 7
The Delphi Programming Language
Building the User Interface
Writing Delphi Components
Multitier DataSnap Applications
Internet Programming: Sockets and Indy
Web Systems Design and Online Consumer Behavior
Chapter II Information Search on the Internet: A Causal Model
Chapter V Consumer Complaint Behavior in the Online Environment
Chapter IX Extrinsic Plus Intrinsic Human Factors Influencing the Web Usage
Chapter XI User Satisfaction with Web Portals: An Empirical Study
Chapter XV Customer Trust in Online Commerce
What is Lean Six Sigma
Key #1: Delight Your Customers with Speed and Quality
Key #4: Base Decisions on Data and Facts
When Companies Start Using Lean Six Sigma
Making Improvements That Last: An Illustrated Guide to DMAIC and the Lean Six Sigma Toolkit
The Experience of Making Improvements: What Its Like to Work on Lean Six Sigma Projects
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