Index M

[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

L.A. Confidential
    complex relationships 
language  [See dialogue]
layer
    techniques  [See stacking]
Layer Cakes 
layer cakes 
    cinematics 
Layer Cakes
    relationships between characters  2nd 
layering
    Emotioneering techniques  2nd 
layers of feeling  2nd 
layers of feelings  2nd  3rd 
leaders
    Character Arcs 
leadership abilities
    Role Induction Techniques  2nd 
learned abilities used later
    Cohesiveness Techniques  2nd 
license to break the rules
    Role Induction Techniques  2nd 
life
    emulating
        with First-Person Character Arc Techniques  2nd  3rd  4th  5th 
    investing in characters
        NPC Rooting Interest Techniques 
likablility of characters
    changing
        with NPC Rooting Interest Techniques  2nd 
likeable character dies
    plot deepening 
limitations
    hiding
        with masks 
linear elements 
linear structures
    plots 
long-term consequences  2nd  3rd 
Lord of the Rings
    The Two Towers  2nd 
Lord of the Rings[md]Fellowship of the Rings
    Idea Mapping 
Lord of the Rings\
    The Two Towers  2nd 
love
    Character Arcs 
    Emotionally Complex Moments and Situations Techniques  2nd 
loyalty to brands 
lucid dreaming 



Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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