Routing the Effects

[ LiB ]

The first thing you must know is how you can connect the effects to a device in order to hear them. This section covers basic routing effects; more advanced routing is covered in Chapter 8 "Advanced Audio Routing with Effects."

Loading a Sound Source

To hear the effects, you'll need a sound source to which you can apply them. For example, use a simple drum loop produced by Dr:rex.


graphic/05icon02.gif



graphic/05icon03.gif



graphic/05icon04.gif


Any time you want to audition any of the effects you're learning about, click the Dr:rex's Preview button to play the loop.

Loading Effect Devices and Automatic Routing

In the absence of a mixer in the rack, Dr:rex's outputs will automatically be routed to any effect processors that you place directly below it in the rack, and the effect processor's outputs will be routed to the output of your sound device. This is a simple form of audio routing that will enable you to get an idea of what each effect does.

NOTE

After experimenting with each effect processor, you should delete the effect device before moving on to the next one. This way, your newly created effect device will also be automatically routed with the Dr:rex player. After you load an effect, it might be helpful to flip the rack around and look at how Reason automatically routed the device.

To see how the routing works, begin by loading the RV-7 Reverb.


graphic/05icon05.gif


From the rear, you can see how Dr:rex automatically connects to the RV-7 and how the RV-7 is connected to the Audio In (which represents your audio interface's outputs).

[ LiB ]


Reason 2.5 Ignite.
Reason 2.5 Ignite!
ISBN: 1592001475
EAN: 2147483647
Year: 2002
Pages: 71
Authors: Chris Hawkins

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net