In this chapter you have learned how to write procedures to provide an interface to the member data of a class. With the material presented in this chapter and in Chapter 15, you should be ready to start designing and writing your own classes. You will learn more about the principles introduced here in later chapters.
Once again, you should take some time to experiment with the code presented in this chapter. You should use the debugger to set breakpoints and walk through the code. It is especially useful to set a breakpoint on the Dim statement that creates a class object and walk through its constructor (if any) and its properties and methods . You need to develop an intuitive feel for the flow of a program and its classes, and doing this experimentation can help you develop that feel.