Chapter 11. Sounds and Music

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Chapter 11. Sounds and Music

If you've played any games lately, you know the difference that sound can make. Sound not only makes you feel like you are part of the game, but it can also provide clues about what's around the corner. Many newer games even support multi-channel sound, which allows you to hear sound in more than one direction. In multi-channel sound, you have more than two speakers (many systems have as many as five, and sometimes even more, located around the player). All of these speakers, or channels, can play different sounds at the same time. You can hear someone approaching from behind you (from the speakers that are located to your back), but when you turn around to face him, the footsteps are emitted from your front speakers !

Blitz Basic provides a lot of support for both sound and music, and this chapter teaches you how to use both. First up, sound!

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Game Programming for Teens
Game Programming for Teens
ISBN: 1598635182
EAN: 2147483647
Year: 2004
Pages: 94
Authors: Maneesh Sethi

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