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Java Application Development on Linux
Java Application Development on Linux
ISBN: 013143697X
EAN: 2147483647
Year: 2004
Pages: 292
Authors:
Carl Albing
,
Michael Schwarz
BUY ON AMAZON
Java Application Development on Linux
Table of Contents
Copyright
Bruce Peren s Open Source Series
Preface
Java and Linux
Free Software and Java
You Can Help
Acknowledgments
Introduction
Who Should Buy This Book
Who Should Not Buy This Book
How to Use This Book
Part I: Getting Started
Chapter 1. An Embarrassment of Riches: The Linux Environment
Section 1.1. What You Will Learn
Section 1.2. The Command Line: What s the Big Deal?
Section 1.3. Basic Linux Concepts and Commands
Section 1.4. Review
Section 1.5. What You Still Don t Know
Section 1.6. Resources
Chapter 2. An Embarrassment of Riches: Editors
Section 2.1. What You Will Learn
Section 2.2. Eye to Eye with vi
Section 2.3. Editors Galore
Section 2.4. Review
Section 2.5. What You Still Don t Know
Section 2.6. Resources
Chapter 3. An Experienced Programmer s Introduction to Java
Section 3.1. What You Will Learn
Section 3.2. Fundamental Language Elements
Section 3.3. Using (and Making) Java APIs
Section 3.4. Encapsulation, Inheritance, and Polymorphism
Section 3.5. O, Templates Where Art Thou?
Section 3.6. Virtually Final
Section 3.7. A Useful Simple Application
Section 3.8. Review
Section 3.9. What You Still Don t Know
Section 3.10. Resources
Section 3.11. Exercises
Chapter 4. Where Am I? Execution Context
Section 4.1. What You Will Learn
Section 4.2. A Simple Start
Section 4.3. The System Class
Section 4.4. The Properties Class
Section 4.5. The Runtime Class
Section 4.6. Review
Section 4.7. What You Still Don t Know
Section 4.8. Resources
Chapter 5. The Sun Microsystems Java Software Development Kit
Section 5.1. What You Will Learn
Section 5.2. All You Need, and Not One Thing More
Section 5.3. The Java Compiler
Section 5.4. The Java Runtime Engine
Section 5.5. Complete, Up-to-Date Program Documentation Made Easy
Section 5.6. Dispensing with Applets
Section 5.7. Going Native
Section 5.8. Introducing RMI
Section 5.9. The Java Debugger
Section 5.10. Return to the Source: The Java Decompiler
Section 5.11. Bundling a Java Program: Put it in a JAR
Section 5.12. The Rest of the Toolkit
Section 5.13. Review
Section 5.14. What You Still Don t Know
Section 5.15. Resources
Chapter 6. The IBM Developer Kit for Linux, Java 2 Technology Edition
Section 6.1. What You Will Learn
Section 6.2. Use Linux Features to Make Multiple Java SDKs Play Nicely Together
Section 6.3. How the IBM JDK Differs from the Sun JDK
Section 6.4. What Are All These _g Versions?
Section 6.5. Review
Section 6.6. What You Still Don t Know
Section 6.7. Resources
Chapter 7. The GNU Compiler for Java (gcj)
Section 7.1. What You Will Learn
Section 7.2. A Brand GNU Way
Section 7.3. The GNU Compiler Collection
Section 7.4. Compiling Our Simple Application with gcj
Section 7.5. Options and Switches
Section 7.6. Reasons to Use gcj
Section 7.7. Reasons Not to Use gcj
Section 7.8. Review
Section 7.9. What You Still Don t Know
Section 7.10. Resources
Chapter 8. Know What You Have: CVS
Section 8.1. What You Will Learn
Section 8.2. Source Control: Whys and Hows
Section 8.3. A GUI: jCVS
Section 8.4. Review
Section 8.5. What You Still Don t Know
Section 8.6. Resources
Chapter 9. Ant: An Introduction
Section 9.1. What You Will Learn
Section 9.2. The Need for a Different Build Tool
Section 9.3. Obtaining and Installing Ant
Section 9.4. A Sample Ant Buildfile
Section 9.5. Review
Section 9.6. What You Still Don t Know
Section 9.7. Resources
Chapter 10. Integrated Development Environments
Section 10.1. What You Will Learn
Section 10.2. NetBeans: The Open Source IDE
Section 10.3. SunONE Studio Community Edition
Section 10.4. Eclipse: The Source of SWT
Section 10.5. Review
Section 10.6. What You Still Don t Know
Section 10.7. Resources
Part II: Developing Business Logic
Chapter 11. Balancing Acts: An Imaginary Scenario
Section 11.1. What You Will Learn
Section 11.2. Statement of the Need
Section 11.3. How to Develop Software
Section 11.4. What Makes a Good Requirement
Section 11.5. Whom to Ask for Requirements
Section 11.6. Requirements for the Budget Application
Section 11.7. Documenting, Prototyping, and Stakeholder Buy-In
Section 11.8. Review
Section 11.9. What You Still Don t Know
Section 11.10. Resources
Section 11.11. Exercises
Chapter 12. Analysis and Design: Seeking the Objects
Section 12.1. What You Will Learn
Section 12.2. Facing the Blank Page
Section 12.3. Using CRC Cards
Section 12.4. Finding the Objects
Section 12.5. Finding the Methods and Attributes
Section 12.6. Essential and Nonessential
Section 12.7. Analysis Paralysis
Section 12.8. Real Software Engineering
Section 12.9. Core Classes
Section 12.10. Review
Section 12.11. What You Still Don t Know
Section 12.12. Resources
Section 12.13. Exercises
Chapter 13. JUnit: Automating Unit Testing
Section 13.1. What You Will Learn
Section 13.2. JUnit: Why All the Fuss?
Section 13.3. Design Then Test Then Code
Section 13.4. Installing and Running JUnit
Section 13.5. Writing Test Cases
Section 13.6. Running Test Suites
Section 13.7. Review
Section 13.8. What You Still Don t Know
Section 13.9. Resources
Section 13.10. Exercises
Chapter 14. Storing the Data
Section 14.1. What You Will Learn
Section 14.2. Follow the Objects
Section 14.3. Of Persistence
Section 14.4. Thinking of the Future, or Painting in Corners
Section 14.5. Oracle, PostgreSQL, MySQL
Section 14.6. Being Self-Contained
Section 14.7. Beyond the Basics
Section 14.8. Persistence Is Not the Whole Story
Section 14.9. Setting Up PostgreSQL for BudgetPro
Section 14.10. Review
Section 14.11. What You Still Don t Know
Section 14.12. Resources
Section 14.13. Exercises
Chapter 15. Accessing the Data: An Introduction to JDBC
Section 15.1. What You Will Learn
Section 15.2. Introducing JDBC
Section 15.3. Making Connections
Section 15.4. Querying Data
Section 15.5. Getting Results
Section 15.6. Updates, Inserts, Deletes
Section 15.7. Review
Section 15.8. What you Still Don t Know
Section 15.9. Resources
Section 15.10. Exercises
Part III: Developing Graphical User Interfaces
Chapter 16. Getting in the Swing of Things: Designing a GUI for BudgetPro
Section 16.1. What You Will Learn
Section 16.2. A Simple Swing Program
Section 16.3. Stompin at the Savoy, or The Swing Paradigm
Section 16.4. Slow, Slow, Quick-Quick, Slow: The Basic Swing Objects
Section 16.5. Layout Managers
Section 16.6. Beyond Arthur Murray: Actions, Listeners, Events
Section 16.7. Getting Down to Cases: Designing a GUI for BudgetPro
Section 16.8. Review
Section 16.9. What You Still Don t Know
Section 16.10. Resources
Section 16.11. Exercises
Chapter 17. Other Ways: Alternatives to Swing
Section 17.1. What You Will Learn
Section 17.2. The IBM SWT Toolkit
Section 17.3. Porting BudgetPro to SWT
Section 17.4. SWT and gcj
Section 17.5. Review
Section 17.6. What You Still Don t Know
Section 17.7. Resources
Section 17.8. Exercises
Part IV: Developing Web Interfaces
Chapter 18. Servlets: Java Pressed into Service
Section 18.1. What You Will Learn
Section 18.2. Servlets: Program-Centric Server-Side Documents
Section 18.3. Perspective
Section 18.4. How to Write a Servlet
Section 18.5. Input, Output
Section 18.6. Matters of State: Cookies, Hidden Variables, and the Dreaded Back Button
Section 18.7. Designing a BudgetPro Servlet
Section 18.8. Review
Section 18.9. What You Still Don t Know
Section 18.10. Resources
Section 18.11. Exercises
Chapter 19. JSP: Servlets Turned Inside Out
Section 19.1. What You Will Learn
Section 19.2. Servlets Turned Inside Out: JSP
Section 19.3. How to Write a JSP Application
Section 19.4. Using JSP with BudgetPro
Section 19.5. Review
Section 19.6. What You Still Don t Know
Section 19.7. Resources
Section 19.8. Exercises
Chapter 20. Open Source Web Application Servers
Section 20.1. What You Will Learn
Section 20.2. Downloading JBoss
Section 20.3. Be an Enabler, or Let s Be Codependent
Section 20.4. Installing JBoss
Section 20.5. Things That Make It Go
Section 20.6. Disposition of Forces
Section 20.7. Apache Geronimo
Section 20.8. Installing Geronimo
Section 20.9. Running the Geronimo Server
Section 20.10. Review
Section 20.11. What You Still Don t Know
Section 20.12. Resources
Part V: Developing Enterprise Scale Software
Chapter 21. Introduction to Enterprise JavaBeans
Section 21.1. What You Will Learn
Section 21.2. Expanding to EJBs
Section 21.3. What s in a Name? An Introduction to JNDI
Section 21.4. Review
Section 21.5. What You Still Don t Know
Section 21.6. Resources
Chapter 22. Building an EJB
Section 22.1. What You Will Learn
Section 22.2. EJBs: You Don t Know Beans?
Section 22.3. Review
Section 22.4. What You Still Don t Know
Section 22.5. Resources
Chapter 23. Deploying EJBs
Section 23.1. What you Will Learn
Section 23.2. Lend Me Your EAR: Enterprise Packaging and Deployment
Section 23.3. Deploying the EAR
Section 23.4. Maintaining a Distributed Application
Section 23.5. Abstracting Legacy Applications
Section 23.6. Review
Section 23.7. What you Still Don t Know
Section 23.8. Resources
Chapter 24. Parting Shots
Section 24.1. The Future s So Bright, I Squint and Look Confused
Section 24.2. Our Book Is Yours
Section 24.3. Came the Revolution
Section 24.4. What You Still Don t Know
Section 24.5. Resources
Appendix A. ASCII Chart
Appendix B. A Java Swing GUI for BudgetPro
Appendix C. GNU General Public License
Preamble
Terms and Conditions for Copying, Distribution, and Modification
No Warranty
How to Apply these Terms to Your New Programs
Index
SYMBOL
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
Java Application Development on Linux
ISBN: 013143697X
EAN: 2147483647
Year: 2004
Pages: 292
Authors:
Carl Albing
,
Michael Schwarz
BUY ON AMAZON
High-Speed Signal Propagation[c] Advanced Black Magic
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Waveguide Dispersion Region
Pcb Applications
Category-3 UTP at Elevated Temperature
Daisy-Chain Clock Distribution
The .NET Developers Guide to Directory Services Programming
Definition of Active Directory
Dealing with Attributes with Many Values
Finding Users
ADFind/ADMod
Summary
Lotus Notes and Domino 6 Development (2nd Edition)
Working with Tables
Understanding Pages
Using Formulas in Forms and Subforms
A Look at JavaScript in Domino
Implementing View-Level Security
Professional Java Native Interfaces with SWT/JFace (Programmer to Programmer)
SWT/JFace Mechanisms
Jump Start with SWT/JFace
Text Controls
Scales, Sliders, and Progress Bars
JFace Wizards
The New Solution Selling: The Revolutionary Sales Process That Is Changing the Way People Sell [NEW SOLUTION SELLING 2/E]
Chapter One Solutions
Chapter Two Principles
Chapter Ten Vision Re-engineering
Chapter Fourteen Getting Started with the Process
Chapter Sixteen Creating and Sustaining High-Performance Sales Cultures
Cultural Imperative: Global Trends in the 21st Century
From 2,000,000 B.C. to A.D.2000: The Roots and Routes of Culture
Cultural Spectacles
The China Phenomenon
Culture and Globalization
Appendix C National Traits
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