C++, 71, 72-73, 91
Camera class methods, 308
cameras, in OGRE 3D, 307-308
Cartesian coordinates, 48-49
char data type, 102
child node, 206, 250
circle, 63-64
central angle, 64
chord, 64, 65
circumference, 63
diameter, 64
inscribed angle, 64
radius, 63-64
segments, 64
ClanLib, 223, 230
building application in, 232-236
compiling code in, 231-232
creating XML document with, 251-252
downloading, 230-231
loading XML document with, 252-253
classes, 153
and access specifiers, 157
and inheritance, 162-163
and objects, 156
and pointers, 164
object orientation and, 154
code portability, 158
Code::Blocks, 75-76
compiling project in, 84
creating OGRE 3D application in, 289-292
debugging project in, 88-89
executing project in, 86-87
starting project in, 79-80
coefficients, 34
color, setting for surfaces, 248
command-line arguments, 190-191
comments, 93
compiler, 73
complement, 16-17
conditional operators, 113
conditional statements, 114
constants, 98
declaring, 102-103
constructor, 159
continuous data, 12-13
coordinates,
Cartesian, 48-49
one-dimensional, 48
three-dimensional, 49-50
two-dimensional, 48-49
cosecant, 60, 61-62
cosine, 60, 61-62
cotangent, 60, 61-62
cursor, determining position of, 258