[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Z]

tables, creating 2nd
     Art tab
     Bitmap tab
     Cue Points tab
     Favorites tab
     Film Loop tab
     Formats tab 2nd
     HTML tab 2nd 3rd
     Member tab
    Movie tab
         changing Stage size with
         in Property inspector
     Parameters tab
     Script tab
     Shape tab, for sprite shape information
     Shockwave tab 2nd
     Sprite tab 2nd
     Text tab
Tabuleiro [See Arca Xtra, Mpeg Advance Xtra]
     EMBED tags
     OBJECT tags
templates, publishing 2nd 3rd 4th 5th
Tempo Channel 2nd
tempo, setting 2nd
Terminate at Markers
testing, Flash Input Dialog box 2nd 3rd 4th 5th
     basics of 2nd 3rd 4th 5th 6th 7th 8th
     fading in speed 2nd
     field members vs
     labels, creating when graphing 2nd 3rd 4th
     placement of
     Text Asset Xtra
     Text inspector 2nd
     Text tab
    Text tool
         Flash 2nd 3rd 4th 5th 6th
         game scores and
         game timers, adding
         text areas, creating 2nd
     aligning 2nd 3rd 4th
     assigning random textures to game board 2nd 3rd 4th 5th 6th 7th 8th
     shaders and
     texture maps 2nd 3rd 4th 5th 6th 7th 8th
theColor global variable
theData variable
theDay global variable
theLevel global variable
thisDay counter variable
Thompson, John Henry
ticks timing mechanism 2nd 3rd 4th
timers, adding to memory game 2nd 3rd 4th
title bar options
titleMenu() method
Toast CD authoring package 2nd
Tool palette
     ellipses and
     implementing MIAWs and
     line type options
     rectangles and 2nd
     scripts and
Tool windows, defined
     Director's toolbar Play button
     Script Panel toolbar
     Sprite toolbar
         animating game enemies and 2nd
         for adding multiple behaviors 2nd
     Filled Ellipse tool
     Filled Rectangle tool
     key helper tool 2nd 3rd 4th 5th
     Pan tool
     Pencil tool 2nd
     Selection tool
    Text tool
         Flash 2nd 3rd 4th 5th 6th
         game scores and
         game timers, adding
         text areas, creating 2nd
     Zoom tool
touch-up, and Paint window
trace commands, and slow movies
trace() method, Lingo
Trails feature
     outline trails
     simple drawing application with 2nd 3rd
Transform Bitmap
     dialog box
transform property 2nd 3rd 4th 5th
transformPercent method 2nd
Transition Channel
translate command
tweening, defined 2nd

Macromedia Director MX 2004. Training from the Source
Macromedia Director MX 2004: Training from the Source
ISBN: 0321223659
EAN: 2147483647
Year: 2003
Pages: 166
Authors: Dave Mennenoh

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