By the end of this course, you will be able to:

  • Plan an interactive project

  • Understand ActionScript syntax and how it works

  • Use the numerous event handlers to create a variety of interactivity

  • Target movies using relative and absolute paths

  • Use and understand built-in objects, properties, and methods

  • Use functions to centralize your code

  • Create custom objects and methods

  • Manipulate text and numbers dynamically to perform specific tasks

  • Use conditional logic to enable your movie to make decisions and react to varying circumstances

  • Use loops to automate scripting tasks

  • Move data in and out of Flash using text files and XML

  • Connect to a socket server for real-time data transfer

  • Validate and format all types of data

  • Dynamically control movies via scripting (as opposed to the timeline)

  • Load and unload media assets

  • Script sounds

  • Employ date, time, and frame-based interactivity

  • Use time-tested methodologies for creating dynamically driven Flash applications

Macromedia Flash MX ActionScripting Advanced. Training from the Source
Macromedia Flash MX ActionScripting: Advanced Training from the Source
ISBN: 0201770229
EAN: 2147483647
Year: 2002
Pages: 161

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