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Macromedia Flash 8: Training from the Source
ISBN: 0321336291
EAN: 2147483647
Year: 2004
Pages: 230
Authors:
James English
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Number Crunching Mathematical and Relational Operators and Commands
Game Graphics Learning to Use Bitmaps
The Art of Using Animated Sprites for 2D Games
Playing Intro Movies and Cut-Scenes
Appendix A Answers to the Chapter Quizzes
SQL Tips & Techniques (Miscellaneous)
Working with Queries, Expressions, and Aggregate Functions
Understanding SQL Transactions and Transaction Logs
Performing Multiple-table Queries and Creating SQL Data Views
Working with Data BLOBs and Text
Working with SQL Database Data Across the Internet
C++ GUI Programming with Qt 3
Implementing the Other Menus
Multiple Document Interface
Container Classes
TCP Networking with QSocket
Using Qts Classes in Non-GUI Threads
Postfix: The Definitive Guide
Important Configuration Considerations
Queue Management
Transport Maps
Mailing-List Managers
Anti-Spam Actions
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
3-D Layers from Photoshop Layers
Motion Matte Painting in Photoshop
Making Movies from Stills
Scale and Speed
Atmosphere, Film, and Noise Effects
Digital Character Animation 3 (No. 3)
Approaching Design as an Artist
Animation Interfaces
Chapter Six. Walking and Locomotion
Four-Legged Mammals
Chapter Nine. Acting
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