About Luke Hohmann

About Luke Hohmann

Luke Hohmann graduated from the University of Michigan in 1992 with an M.S.E. in computer science and engineering. While at Michigan, Luke was a member of the Highly Interactive Computing in Education (hi-ce) research group and was principal author of the GPCeditor, a lisp-based Macintosh programming environment that helped high school students learn Pascal.

Before attending the University of Michigan, Luke was a competitive pairs figure skater. During his 14-year career he garnered numerous honors and awards, and in 1985 he and his partner won the United States National Junior Pairs Championship. Luke has represented the United States in international competition and was a two-time competitor in the United States Olympic Sports Festival. Since then, he has focused on creating great software and winning solutions for customers and clients .

Luke has been invited to speak and teach at major industry conferences, including Software Development, OOPSLA, and UML World. A faculty member of the University of Santa Cruz, Extension, Luke's classes are in high demand because of his strong emphasis on learning by doing and his commitment to providing his students with individual coaching. Over the past 10 years , Luke has taught more than 5,000 students in a variety of topics ranging from C++ and Design Patterns to Project Management, Product Management, User Interface Design, and Software Architecture.

In 1997 Luke published Journey of the Software Professional: A Sociology of Software Development (Prentice Hall), which captures the deeper theories of cognitive psychology and organizational behavior that form the foundation of successful development teams . Critically acclaimed, Journey has sold more than 8,000 copies world-wide.

Luke is noted for his innovative use of low- and high-tech approaches to managing hi-tech products, the organizations that build them, and the customers they serve. Despite hectic work schedules, Luke has held daily meetings with key customers to make sure projects are properly synchronized. When issues of strategy surface Luke leads "sticky note" planning sessions that enable executive, product development, and engineering staffs to create simple, effective, and congruent strategic plans. When more thorough planning is required, Luke has asked that his team follow Stage-Gate development processes, with tough Go/Kill decision criteria built into all activities. Included in this process are the creation of business plans that clearly demonstrate the business value of the proposed project. Other techniques, such as project dashboards, ensure that management can quickly and accurately determine the status of every project.

When he began writing this book he lived in the heart of Silicon Valley with his wife and son, Jaren. By the time he finished, the family had grown to include Cres. He hopes that by the time you read his next book he and his wife will have added one or two more children. Luke maintains an active lifestyle, sharing long runs and trips to the gym with his wife and family. A member of the IEEE and ACM, he can be reached at luke@lukehohmann.com.

Beyond Software Architecture[c] Creating and Sustaining Winning Solutions
Beyond Software Architecture[c] Creating and Sustaining Winning Solutions
ISBN: 201775948
Year: 2005
Pages: 202

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