Index M

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Macromedia Web site  
main menu screen
       creating   2nd   3rd   4th   5th   6th  
       uses of  
main timeline  
manipulating arrays   2nd   3rd  
matching game example   2nd   3rd   4th  
math operators   2nd   3rd   4th   5th  
Math.abs function  
Math.ceil function  
Math.cos function   2nd   3rd  
Math.floor function   2nd   3rd  
Math.max function  
Math.min function  
Math.PI constant  
Math.pow function  
Math.random function   2nd   3rd  
Math.round function  
Math.sin function   2nd   3rd  
Math.sqrt function  
maxChars property (text fields)  
maxscroll property (text fields)  
menus “ " \t " “See also pull-down menus  
messages, sending to Output window   2nd   3rd  
MIME types and Perl programs  
minus (-) button  
monitoring
       loading   2nd   3rd  
               building complex loader   2nd   3rd   4th   5th  
               building simple loader   2nd  
monospaced fonts  
mouse
       description of  
       location of   2nd   3rd   4th  
Mouse.hide() function  
Mouse.show() function  
moveTo command   2nd  
movie
       building to control movie clips   2nd   3rd   4th  
       default dimensions  
       jumping from frame to frame in   2nd  
       stopping   2nd   3rd  
movie clip frame scripts
       global variables and  
movie clip properties
       dot syntax and  
movie clip scripts
       global variables and  
       overview of   2nd  
       writing
               controlling clips with clips   2nd   3rd   4th   5th  
               running clips backward   2nd  
movie clips
       __width and _height properties   2nd  
       __xscale and _yscale properties   2nd  
       _alpha property   2nd  
       _rotation property   2nd   3rd  
       _visible property  
       _xmouse and _ymouse properties   2nd   3rd  
       animation playback controller   2nd   3rd   4th  
       attaching scripts to   2nd  
       controlling other clips with   2nd   3rd   4th   5th  
       creating  
       dragging
               commands for   2nd  
               complex type   2nd   3rd  
               dropping and   2nd   3rd   4th   5th   6th   7th   8th  
               overview of  
       draggingf
               complex type  
       drawing on   2nd  
               dynamic snowflakes example   2nd   3rd   4th   5th  
       fading   2nd  
       flying in circles  
       following cursor around screen with  
       keyboard-controlled example   2nd   3rd  
       loading   2nd  
       naming   2nd   3rd  
       overview of  
       position, changing   2nd  
               bouncing ball example   2nd   3rd   4th  
       preloading  
       property panel, accessing  
       registration point  
       rollovers, using for   2nd   3rd  
       running backward   2nd  
       scripts and  
       selecting
               _currentFrame property  
               button inside method   2nd  
               hitTest method  
               keypad lock example   2nd   3rd   4th   5th   6th  
               onClipEvent(mouseUp) handler  
               overview of  
       sending commands to   2nd  
       simulated 3D scaling   2nd   3rd   4th  
       switching levels of  
       targeting   2nd   3rd   4th  
       timeline and  
MP3 files   2nd  
multiplication (*) operator  

I l @ ve RuBoard


Sams Teach Yourself Flash MX ActionScript in 24 Hours
Sams Teach Yourself Flash MX ActionScript in 24 Hours
ISBN: 0672323850
EAN: 2147483647
Year: 2002
Pages: 272

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