I l @ ve RuBoard |
[SYMBOL] [A] [B] [C] [D] [E] [F] [G] [H] [I] [J] [K] [L] [M] [N] [O] [P] [Q] [R] [S] [T] [U] [V] [W] [X] [Y] [Z] Macromedia Web site main menu screen creating 2nd 3rd 4th 5th 6th uses of main timeline manipulating arrays 2nd 3rd matching game example 2nd 3rd 4th math operators 2nd 3rd 4th 5th Math.abs function Math.ceil function Math.cos function 2nd 3rd Math.floor function 2nd 3rd Math.max function Math.min function Math.PI constant Math.pow function Math.random function 2nd 3rd Math.round function Math.sin function 2nd 3rd Math.sqrt function maxChars property (text fields) maxscroll property (text fields) menus “ " \t " “See also pull-down menus messages, sending to Output window 2nd 3rd MIME types and Perl programs minus (-) button monitoring loading 2nd 3rd building complex loader 2nd 3rd 4th 5th building simple loader 2nd monospaced fonts mouse description of location of 2nd 3rd 4th Mouse.hide() function Mouse.show() function moveTo command 2nd movie building to control movie clips 2nd 3rd 4th default dimensions jumping from frame to frame in 2nd stopping 2nd 3rd movie clip frame scripts global variables and movie clip properties dot syntax and movie clip scripts global variables and overview of 2nd writing controlling clips with clips 2nd 3rd 4th 5th running clips backward 2nd movie clips __width and _height properties 2nd __xscale and _yscale properties 2nd _alpha property 2nd _rotation property 2nd 3rd _visible property _xmouse and _ymouse properties 2nd 3rd animation playback controller 2nd 3rd 4th attaching scripts to 2nd controlling other clips with 2nd 3rd 4th 5th creating dragging commands for 2nd complex type 2nd 3rd dropping and 2nd 3rd 4th 5th 6th 7th 8th overview of draggingf complex type drawing on 2nd dynamic snowflakes example 2nd 3rd 4th 5th fading 2nd flying in circles following cursor around screen with keyboard-controlled example 2nd 3rd loading 2nd naming 2nd 3rd overview of position, changing 2nd bouncing ball example 2nd 3rd 4th preloading property panel, accessing registration point rollovers, using for 2nd 3rd running backward 2nd scripts and selecting _currentFrame property button inside method 2nd hitTest method keypad lock example 2nd 3rd 4th 5th 6th onClipEvent(mouseUp) handler overview of sending commands to 2nd simulated 3D scaling 2nd 3rd 4th switching levels of targeting 2nd 3rd 4th timeline and MP3 files 2nd multiplication (*) operator |
I l @ ve RuBoard |