Game Designers Are NOT Audio Engineers or Musicians

You are the designer and not a songwriter, composer, or sound effects person.

Your job is to tell the audio engineer and music people the places where there is to be music and sound effects in your game or world.

Through research you will be able to describe your thoughts and possible audio examples of music style (jazz, classical, or rock), music moods (excited, calming, or scary), characters’ desired voices (famous voices or dialects like British, Southern American, Spanish), and sound effects (based on player’s input or gameplay reactions).



Game Design Foundations
Game Design Foundations (Wordware Game and Graphics Library)
ISBN: 1556229739
EAN: 2147483647
Year: 2003
Pages: 179

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