Animation Books


  • The Animator's Survival Kit, Richard Williams (Faber and Faber, 2002)

    Veteran animator Richard Williams has written a veritable bible for the aspiring animator. It covers every aspect of animation and is useful for both traditional and computer animators.

  • Teach Yourself Body Language, Gordon R. Wainwright (Hodder & Stoughton Educational Division, 1999)

    Not exactly an animation book, but having knowledge on why we do what we do is essential to any animator.

  • The Artists Complete Guide to Facial Expressions, Gary Faigin (Watson-Guptill Publications, 1990)

    This is an exhaustive reference guide to facial expressions and the psychology behind them.

  • Cartoon Animation, Preston Blair (Walter Foster Publishing, 1995)

    Good supplemental animation book from one of the traditional masters, this book is chock full of animation breakdowns, both human and animal.

  • How to Draw Animation, Christopher Hart (Watson-Guptill Publications, 1997)

  • The Human Figure in Motion, Eadweard Muybridge (Dover Publications, 1989)



    Game Character Development with Maya
    Game Character Development with Maya
    ISBN: 073571438X
    EAN: 2147483647
    Year: 2004
    Pages: 169
    Authors: Antony Ward

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