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Part IV: Professional Game Production
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Chapter List
Chapter 13: The Art of Scheduling
Chapter 14: Everything (You Hate) to Know About Testing
Chapter 15: Driving to the Finish
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Game Coding Complete
ISBN: 1932111751
EAN: 2147483647
Year: 2003
Pages: 139
Authors:
Mike McShaffry
BUY ON AMAZON
CompTIA Project+ Study Guide: Exam PK0-003
IT Project Management Overview
Comprehensive Project Plan
Project Execution
Project Control
Appendix A Systems Development Life Cycle
MySQL Clustering
Installation
RAM Usage
Common Errors While Importing Tables
Restoring a Backup
Troubleshooting Backups
Visual C# 2005 How to Program (2nd Edition)
Composition
(Optional) Software Engineering Case Study: Incorporating Inheritance and Polymorphism into the ATM System
Class StringBuilder
Self-Review Exercises
F.4. W3C XHTML Validation Service
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
Blue-Screen Garbage Mattes
Matte and Keying Plug-ins
Making Movies from Stills
Color, Light, and Focus
Appendix Adobe Photoshop and After Effects Resources
Telecommunications Essentials, Second Edition: The Complete Global Source (2nd Edition)
Intelligent Networks
Cable TV Networks
HANs
5G: Enhanced Data Services
The IP Multimedia Subsystem
.NET System Management Services
.NET Framework and Windows Management Instrumentation
Using the System.Management Namespace
Instrumenting .NET Applications with WMI
The WMI Schema
WMI Security
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