Section 1.4. The C Language


1.4. The C# Language

The C# language is disarmingly simple, with only about 80 keywords and a dozen built-in datatypes, but it's highly expressive when it comes to implementing modern programming concepts. C# includes all the support for structured, component- based, object-oriented programming that you expect of a modern language built on the shoulders of C++ and Java, and now with Version 2.0, many of the most important missing ingredients, such as generics and anonymous methods, have been added.

C++ programmers take note: generics are the C# equivalent to Templates, though it turns out that C# generics are a bit simpler and more efficient than C++ templates; they reduce code bloat by reusing shared code at runtime, while giving up a bit of the flexibility available with C++ templates.


The C# language was developed by a small team led by two distinguished Microsoft engineers, Anders Hejlsberg and Scott Wiltamuth. Hejlsberg is also known for creating Turbo Pascal, a popular language for PC programming, and for leading the team that designed Borland Delphi, one of the first successful integrated development environments for client/server programming.

At the heart of any object-oriented language is its support for defining and working with classes. Classes define new types, allowing you to extend the language to better model the problem you are trying to solve. C# contains keywords for declaring new classes and their methods and properties, and for implementing encapsulation, inheritance, and polymorphism, the three pillars of object-oriented programming.

In C#, everything pertaining to a class declaration is found in the declaration itself. C# class definitions don't require separate header files or Interface Definition Language (IDL) files. Moreover, C# supports a new XML style of inline documentation that simplifies the creation of online and print reference documentation for an application.

C# also supports interfaces, a means of making a contract with a class for services that the interface stipulates. In C#, a class can inherit from only a single parent, but a class can implement multiple interfaces. When it implements an interface, a C# class in effect promises to provide the functionality the interface specifies.

C# also provides support for structs, a concept whose meaning has changed significantly from C++. In C#, a struct is a restricted, lightweight type that, when instantiated, makes fewer demands on the operating system and on memory than a conventional class does. A struct can't inherit from a class or be inherited from, but a struct can implement an interface.

C# provides full support of delegates : to provide invocation of methods through indirection. In other languages, such as C++, you might find similar functionality (as in pointers to member functions), but delegates are type-safe reference types that encapsulate methods with specific signatures and return types.

C# provides component-oriented features, such as properties, events, and declarative constructs (such as attributes). Component-oriented programming is supported by the storage of metadata with the code for the class. The metadata describes the class, including its methods and properties, as well as its security needs and other attributes, such as whether it can be serialized; the code contains the logic necessary to carry out its functions. A compiled class is thus a self-contained unit. Therefore, a hosting environment that knows how to read a class' metadata and code needs no other information to make use of it. Using C# and the CLR, it is possible to add custom metadata to a class by creating custom attributes. Likewise, it is possible to read class metadata using CLR types that support reflection.

When you compile your code you create an assembly. An assembly is a collection of files that appear to the programmer to be a single dynamic link library (DLL) or executable (EXE). In .NET, an assembly is the basic unit of reuse, versioning, security, and deployment. The CLR provides a number of classes for manipulating assemblies.

A final note about C# is that it also provides support for:

  • Directly accessing memory using C++ style pointers

  • Keywords for bracketing such operations as unsafe

  • Warning the CLR garbage collector not to collect objects referenced by pointers until they are released



Programming C#(c) Building. NET Applications with C#
Programming C#: Building .NET Applications with C#
ISBN: 0596006993
EAN: 2147483647
Year: 2003
Pages: 180
Authors: Jesse Liberty

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net