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Game Development Business and Legal Guide (Premier Press Game Development)
Game Development Business and Legal Guide (Premier Press Game Development)
ISBN: 1592000428
EAN: 2147483647
Year: 2003
Pages: 63
Authors:
Ashley Salisbury
BUY ON AMAZON
Main page
Table of contents
Dedication
Acknowledgments
About the Author
Letter from theSeries Editor
Introduction
How to Use this Book
Chapter 1. 118 Things to Know About Running a Game Development Company
In Action
3 Things to Know About Your Publisher
115 Things to Know About Running Your Company
Chapter 2. First Steps
First Steps in Action
Decide Ownership Stakes
Choose an Entity for Your Business
Issue the Ownership Stakes
Deciding Ownership Stakes
Choose a Business Entity
Issuing Ownership Stakes
Summary
Chapter 3. Financing a Game Development Venture
Financing in Action
Introduction
How Much Money Do YouNeed to Raise?
Raising MoneyFinancing the EarlyStage Venture
Selling the Company
Getting Into and Out of Trouble
Summary
Chapter 4. Staffing Up
Staffing Up in Action
Introduction
See Things from Your Employees Point of View
Employ People without GettingSued or Screwed
State and Federal Regulations
Do s and Don ts
Anatomy of an EmploymentAgreementIncluding StockCompensation
Independent Contractors
Avoiding Lawsuits
Summary
Chapter 5. A Primer on Intellectual Property
Intellectual Property in Action
IP 101
Protecting Your Assets
Summary
Chapter 6. The Publishing Contract
The Publishing Contract in Action
Introduction
Long-Form versus Short-Form
Tips for Reading and Negotiatinga Contract
Work for Hire Publishing Agreement
For Content
Summary
Chapter 7. Licensing
Licensing in Action
Introduction
Content Licensing
Key Concepts and Contract Terms
Four Examples
Global Licensing
Summary
Glossary
Game Development Business and Legal Guide (Premier Press Game Development)
ISBN: 1592000428
EAN: 2147483647
Year: 2003
Pages: 63
Authors:
Ashley Salisbury
BUY ON AMAZON
Agile Project Management: Creating Innovative Products (2nd Edition)
Get the Right People
Explore Summary
Phase: Adapt
Team Self-Discipline
Is It Working?
Excel Scientific and Engineering Cookbook (Cookbooks (OReilly))
Referring to More Than a Single Cell
Sorting Data
Ranking and Percentiles
Estimating Seasonal Indices
Dealing with Complex Numbers
Introduction to 80x86 Assembly Language and Computer Architecture
Representing Data in a Computer
Procedures
Appendix A Hexadecimal/ASCII conversion
Appendix C MASM 6.11 Reserved Words
Appendix D 80x86 Instructions (by Mnemonic)
Cisco IOS Cookbook (Cookbooks (OReilly))
Disabling Banners on a Port
Logging Telnet Access
Adjusting OSPF Costs
Logging TCP Sessions
Rewriting the Network Prefix
Oracle SQL*Plus: The Definitive Guide (Definitive Guides)
Creating and Loading the Sample Tables
Line Editing
Table Joins
Writing SQL*Plus Scripts
Bind Variables
Understanding Digital Signal Processing (2nd Edition)
DFT RESOLUTION, ZERO PADDING, AND FREQUENCY-DOMAIN SAMPLING
Chapter Five. Finite Impulse Response Filters
A BRIEF COMPARISON OF IIR AND FIR FILTERS
INTERPOLATED LOWPASS FIR FILTERS
Section D.4. THE NORMAL PROBABILITY DENSITY FUNCTION
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