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Chapter 1. 118 Things to Know About Running a Game Development Company
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Chapter 1.
118 Things to Know About Running a Game Development Company
In Action
3 Things to Know About Your Publisher
115 Things to Know About Running Your Company
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Game Development Business and Legal Guide (Premier Press Game Development)
ISBN: 1592000428
EAN: 2147483647
Year: 2003
Pages: 63
Authors:
Ashley Salisbury
BUY ON AMAZON
VBScript Programmers Reference
A Quick Introduction to Programming
Variables and Procedures
Remote Scripting
Appendix G The Windows Script Host Object Model
Appendix I VBScript Features not in VBA
Competency-Based Human Resource Management
An Overview of Competency-Based HR Management Practices
Competency-Based HR Planning
Competency-Based Performance Management
Competency-Based Employee Rewards
Appendix B Further Suggestions on Employee Development
The Java Tutorial: A Short Course on the Basics, 4th Edition
Summary
Interfaces
Why Is Thread.stop Deprecated?
Operator Precedence
The APPLET Tag
Service-Oriented Architecture (SOA): Concepts, Technology, and Design
Web Services and Contemporary SOA (Part II: Advanced Messaging, Metadata, and Security)
Correlation
How service-orientation principles inter-relate
Steps to composing SOA
SOA platform basics
Mastering Delphi 7
The Run-Time Library
Building the User Interface
Web Programming with IntraWeb
Appendix A Extra Delphi Tools by the Author
Appendix B Extra Delphi Tools from Other Sources
Microsoft Visual Basic .NET Programmers Cookbook (Pro-Developer)
Strings and Regular Expressions
Numbers, Dates, and Other Data Types
Multithreading
ADO.NET
Web Services
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