[ LiB ]

This was a large chapter, and you may find it lacking because it didn't include a code demo. For that, I apologize, but the Socket Library is unusable until you have a working protocol and its associated handler class(es) written as well. Don't despair. The next chapter is going to make up for the lack of a demonstration in this chapter by containing a large demo.

In this chapter, you learned how to abstract the base Sockets API into an easy-to-use collection of classes, as well as how to expand the library into a nice collection of classes used to manage sockets and connections.

I hope you can see the usefulness of having the modular protocol class I've shown you; it's really amazing to see how flexible this sort of design can be. And without further ado, here's the chapter on Telnet!

[ LiB ]

MUD Game Programming
MUD Game Programming (Premier Press Game Development)
ISBN: 1592000908
EAN: 2147483647
Year: 2003
Pages: 147
Authors: Ron Penton

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