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In this chapter, we discussed the development cycle of an object-oriented application. Even though this chapter covered various techniques for architecting an application and designing objects, consider this as an approach rather than a hard-and-fast formula. Regardless of the language used, applications can be object-oriented or procedural. It is the style employed that distinguishes one from the other. Actionscript 2.0 has all the elements necessary to write truly object-oriented applications, but there is no object-oriented police preventing you from going astray. This chapter provided you with tools that will help get the job done, but it is up to you to keep the following in mind:
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