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Chapter 1: Introducing the Jakarta Struts Project and its Supporting Components
Table 1.1: The Three Components of the MVC
Table 1.2: The Web Application Directory Structure
Table 1.3: Tomcat Installation Requirements
Chapter 2: An Overview of the Java Servlet and JavaServer Pages Architectures
Table 2.1: The Shared Memory Methods of the ServletContext
Table 2.2: Attributes for the page Directive
Table 2.3: Attributes for the taglib Directive
Table 2.4: Attributes for the <jsp:useBean> Standard Action
Table 2.5: Scope Values for the <jsp:useBean> Standard Action
Table 2.6: Attributes for the <jsp:setProperty> Standard Action
Table 2.7: Attributes for the <jsp:getProperty> Standard Action
Table 2.8: Attributes for the <jsp:param> Action
Table 2.9: Attributes for the <jsp:include> Action
Table 2.10: Attribute for the <jsp:forward> Action
Table 2.11: Attributes for the <jsp:plugin> Action
Chapter 3: Getting Started with Struts
Table 3.1: Attributes of the Form Tag Used in Our Example
Table 3.2: The Parameters of the Action.execute() Method
Chapter 4: Actions and ActionServlet
Table 4.1: The Initialization Parameters of the ActionServlet
Table 4.2: The Parameters of the Action.execute() Method
Table 4.3: Attributes of an <action> Element
Chapter 6: Building the Presentation Layer
Table 6.1: Attributes of an <action> Element
Chapter 7: Debugging Struts Applications
Table 7.1: Required Components
Chapter 8: Working with Custom ActionMappings
Table 8.1: The Attributes of an ActionMapping Object
Chapter 10: Managing Errors
Table 10.1: The Methods of the ActionErrors Class
Chapter 11: Integrating the Jakarta Commons Database Connection Pool (DBCP)
Table 11.1: The stocks Table Structure
Table 11.2: The Contents of the stocks Table
Table 11.3: The Attributes of a <data-source> Entry
Table 11.4: The <set-property> Sub-elements of a <data-source> Entry
Chapter 12: Working with the Validator
Table 12.1: Standard Rules
Chapter 13: Using Tiles
Table 13.1: Tiles Framework Terms
Chapter 14: Developing a Complete Struts Application
Table 14.1: The employees Table Structure
Table 14.2: The Contents of the employees Table
Table 14.3: The roles Table Structure
Table 14.4: The Contents of the roles Table
Table 14.5: The departments Table Structure
Table 14.6: The Contents of the departments Table
Table 14.7: The Methods of the EmployeeData Object
Chapter 15: The struts-config.xml File
Table 15.1: The Attributes of an <icon> Element
Table 15.2: The Attributes of a <set-property> Element
Table 15.3: The Attributes of a <data-source> Entry
Table 15.4: The Attributes of a <form-bean> Sub-Element
Table 15.5: The Attributes of an <exception> Sub-Element
Table 15.6: The Attributes of a <forward> Sub-Element
Table 15.7: The Attributes of an <action> Sub-Element
Table 15.8: The Attributes of a <controller> Sub-Element
Table 15.9: The Attributes of a <message-resources> Element
Chapter 16: The HTML Tag Library
Table 16.1: <html:base /> Tag Attributes
Table 16.2: <html:button /> Tag Attributes
Table 16.3: <html:cancel /> Tag Attributes
Table 16.4: <html:checkbox /> Tag Attributes
Table 16.5: <html:errors /> Tag Attributes
Table 16.6: <html:file /> Tag Attributes
Table 16.7: <html:form /> Tag Attributes
Table 16.8: <html:hidden /> Tag Attributes
Table 16.9: <html:html /> Tag Attributes
Table 16.10: <html:image /> Tag Attributes
Table 16.11: <html:img /> Tag Attributes
Table 16.12: <html:javascript /> Tag Attributes
Table 16.13: <html:link /> Tag Attributes
Table 16.14: <html:messages /> Tag Attributes
Table 16.15: <html:multibox /> Tag Attributes
Table 16.16: <html:option /> Tag Attributes
Table 16.17: <html:options /> Tag Attributes
Table 16.18: <html:optionsCollections/> Tag Attributes
Table 16.19: <html:password /> Tag Attributes
Table 16.20: <html:radio /> Tag Attributes
Table 16.21: <html:reset /> Tag Attributes
Table 16.22: <html:rewrite> Tag Attributes
Table 16.23: <html:select /> Tag Attributes
Table 16.24: <html:submit /> Tag Attributes
Table 16.25: <html:text /> Tag Attributes
Table 16.26: <html:textarea /> Tag Attributes
Chapter 17: The Tiles Tag Library
Table 17.1: <tiles:insert /> Tag Attributes
Table 17.2: <tiles:definition /> Tag Attributes
Table 17.3: <tiles:put /> Tag Attributes
Table 17.4: <tiles:putList /> Tag Attribute
Table 17.5: <tiles:add /> Tag Attributes
Table 17.6: <tiles:get /> Tag Attributes
Table 17.7: <tiles:getAsString/> Tag Attributes
Table 17.8: <tiles:useAttribute /> Tag Attributes
Table 17.9: <tiles:importAttribute /> Tag Attributes
Table 17.10: <tiles:initComponentDefinitions /> Tag Attributes
Chapter 18: The Logic Tag Library
Table 18.1: <logic:empty /> Tag Attributes
Table 18.2: <logic:notEmpty /> Tag Attributes
Table 18.3: <logic:equal /> Tag Attributes
Table 18.4: <logic:notEqual /> Tag Attributes
Table 18.5: <logic:redirect /> Tag Attributes
Table 18.6: <logic:greaterEqual /> Tag Attributes
Table 18.7: <logic:greaterThan /> Tag Attributes
Table 18.8: <logic:iterate /> Tag Attributes
Table 18.9: <logic:lessEqual /> Tag Attributes
Table 18.10: <logic:lessThan /> Tag Attributes
Table 18.11: <logic:match /> Tag Attributes
Table 18.12: <logic:notMatch /> Tag Attributes
Table 18.13: <logic:present /> Tag Attributes
Table 18.14: <logic:notPresent /> Tag Attributes
Chapter 19: The Template Tag Library
Table 19.1: <template:get /> Tag Attributes
Table 19.2: <template:put /> Tag Attributes
Chapter 20: The Bean Tag Library
Table 20.1: <bean:cookie /> Tag Attributes
Table 20.2: <bean:define /> Tag Attributes
Table 20.3: <bean:header /> Tag Attributes
Table 20.4: <bean:include /> Tag Attributes
Table 20.5: <bean:message /> Tag Attributes
Table 20.6: <bean:page /> Tag Attributes
Table 20.7: <bean:parameter /> Tag Attributes
Table 20.8: <bean:resource /> Tag Attributes
Table 20.9: <bean:size /> Tag Attributes
Table 20.10: <bean:struts /> Tag Attributes
Table 20.11: <bean:write /> Tag Attributes
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Professional Jakarta Struts (Programmer to Programmer)
ISBN: 0764544373
EAN: 2147483647
Year: 2003
Pages: 183
Authors:
James Goodwill
,
Richard Hightower
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
The Art of Using Animated Sprites for 2D Games
Adding Sound Effects to Your Game
Fundamentals of 3D Graphics Programming
Multiplayer Programming The Crazy Carnage Game
Appendix A Answers to the Chapter Quizzes
WebLogic: The Definitive Guide
Overview of WebLogic Server
Monitoring Web Applications
Monitoring Clusters
Configuring Trust Between Two Domains
The Logging Architecture
Java for RPG Programmers, 2nd Edition
Arrays And Vectors
Exceptions
Threads
More Java
Appendix B Mixing RPG And Java
Developing Tablet PC Applications (Charles River Media Programming)
Tablet PC Full Screen Utility
Tablet PC Screen Rotation and Special Buttons
Form Effects
Custom Grammars for Speech Recognition
Virtual Joystick
Programming Microsoft ASP.NET 3.5
Working with the Page
The HTTP Request Context
Working with Web Services
HTTP Handlers and Modules
Hosting ASP.NET Outside IIS
Microsoft Visual Basic .NET Programmers Cookbook (Pro-Developer)
Reflection
Printing and Drawing with GDI+
ADO.NET
ASP.NET Web Applications
Remoting and Enterprise Services
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