Let s Get RealBut in Whose Reality?

Chapter 4. Magic

Why you're needed.

There are

at least four types of magic right at your fingertips.

My publisher originally asked me: Who is the intended audience for this book? I listed the usual suspects: game designers, students, writers, film makers, aliens, forest sprites interested in robotics, talking animals….

But I never told my publisher who my real audience is: magicians and magicians in training. And that's you, my friend.

There are at least four types of magic right at your fingertips.

Are you a magician? Let me tell you a true little story about a woman in white.



Creating Emotion in Games. The Craft and Art of Emotioneering
Creating Emotion in Games: The Craft and Art of Emotioneering
ISBN: 1592730078
EAN: 2147483647
Year: 2003
Pages: 394

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