In this chapter, we've glanced at a few ways to make games appeal to a variety of ages. There are no easy solutions to making a game with broad demographic appeal…but there are ways to hedge your bets. Although this chapter has discussed many techniques used in films and television, they'll work in games as well. For instance, if you take another look at the list of techniques from Lord of the Rings, you'd find that every single one would also be appropriate for a game. |