Chapter 2.29. Emotioneering Techniques Category #29: Injecting Emotion into a Game's Story ElementsSome people like to keep things simple. How boring. What constitutes a story? Each element opens up possibilities for emotion. Almost every element or component of a game's story (assuming it has one) offers an opportunity to evoke emotion. But to understand how to use story elements to brainstorm emotional game experiences, we first need to define what a "story element" is. |