XP evolved with teams of a certain size in mind: usually up to eight or twelve programmers. The earlier XP published materials don't go into a lot of detail about testers and don't mention at all other common members of software projects: analysts, project managers, technical writers, graphical designers, product managers. Using XP practices with larger projects brings a totally different set of challenges. It often means cutting teams and stories into pieces the size XP can handle. This is no easy task:
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