Chapter 5. The Python Game Community

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Chapter 5. The Python Game Community

Even snakes are afraid of snakes .

Steven Wright

Python's game-development community is extremely active, and literally dozens of prebuilt game engines are available through the GNU open -source community license. There are also specific tools and libraries for utilizing and creating art and graphics, not to mention resources for networking and massive multiplayer gaming. It is not possible within the confines of this book to list all of the active projects and awesome tools available to the young Python programmer; you just have to dive in and start researching . This chapter starts the process with tools and resources that I have had some good experiences with; I think it'll be a good place to start.

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Game Programming with Pyton, Lua and Ruby
Game Programming with Pyton, Lua and Ruby
ISBN: N/A
EAN: N/A
Year: 2005
Pages: 133

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