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Artificial Intelligence
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Computer Mathematics
Game Testing All in One
2005
1592003737
Investigative Data Mining for Security and Criminal Detection
2005
0750676132
Persuasive Technology(c) Using Computers to Change What We Think and Do
2005
1558606432
AI Game Development. Synthetic Creatures with Learning and Reactive Behaviors
2003
1592730043
Open Source and Free Software Licensing
2003
0596005814
Designing Distributed Environments with Intelligent Software Agents
2003
1591405009
Practical Business Intelligence with SQL Server 2005
2007
0321356985
Data Mining(c) Opportunities and Challenges
2003
1591400511
Oracle PL[s]SQL by Example
2003
3642256902
Mongrel. Serving, Deploying, and Extending Your Ruby Applications
2006
9812836357
Managing Data Mining Technologies in Organizations(c) Techniques and Applications
2003
1591400570
Managing Software Deliverables. A Software Development Management Methodology
2003
155558313X
A Software Engineering Approach to LabVIEW
2003
0130093653
Understanding. NET
2004
0321194047
Moving From Windows to Linux
2004
1584502800
Leveraging WMI Scripting
2003
1555582990
C++ Neural Networks and Fuzzy Logic
1995
1558515526
Reasoning About Uncertainty
2005
0262582597
Object-Oriented Design Heuristics
1996
0321774965
Show 1-19/19
ADO.NET 3.5 Cookbook (Cookbooks (OReilly))
Writing Database-Independent Code
Getting an AutoNumber Value from Microsoft Access
Maintaining Database Integrity
Binding Data to a Web Forms DataList
Refreshing a DataSet Automatically Using Extended Properties
VBScript Programmers Reference
Client-Side Web Scripting
Adding VBScript to Your VB Applications
Appendix F The Scripting Runtime Library Object Reference
Appendix G The Windows Script Host Object Model
Appendix L ActiveX Data Objects
Introduction to 80x86 Assembly Language and Computer Architecture
Representing Data in a Computer
Branching and Looping
The Assembly Process
Floating-Point Arithmetic
Appendix C MASM 6.11 Reserved Words
After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition
Basic ImageReady Animation, Tweening, and Layer Styles
Motion Matte Painting in Photoshop
Scale and Speed
Motion Titling Effects
Appendix Adobe Photoshop and After Effects Resources
Java Concurrency in Practice
Delegating Thread Safety
Summary of Part I
Parallelizing Recursive Algorithms
Summary
Lock and ReentrantLock
Quantitative Methods in Project Management
Organizing and Estimating the Work
Making Quantitative Decisions
Expense Accounting and Earned Value
Quantitative Time Management
Special Topics in Quantitative Management
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