| | Copyright |
| | Preface |
| | Acknowledgments |
| | Introduction The Importance of Fundamentals |
| | Chapter One. Background |
| | | Section 1-1. Interface Definition |
| | | Section 1-2. Keep the Simple Simple |
| | | Section 1-3. Human-Centered Design and User-Centered Design |
| | | Section 1-4. Tools That Do Not Facilitate Design Innovation |
| | | Section 1-5. Interface Design in the Design Cycle |
| | | Section 1-6. Definition of a Humane Interface |
|
| | Chapter Two. Cognetics and the Locus of Attention |
| | | Section 2-1. Ergonomics and Cognetics: What We Can and Cannot Do |
| | | Section 2-2. Cognitive Conscious and Cognitive Unconscious |
| | | Section 2-3. Locus of Attention |
|
| | Chapter Three. Meanings, Modes, Monotony, and Myths |
| | | Section 3-1. Nomenclature and Notations |
| | | Section 3-2. Modes |
| | | Section 3-3. Noun-Verb versus Verb-Noun Constructions |
| | | Section 3-4. Visibility and Affordances |
| | | Section 3-5. Monotony |
| | | Section 3-6. Myth of the Beginner-Expert Dichotomy |
|
| | Chapter Four. Quantification |
| | | Section 4-1. Quantitative Analyses of Interfaces |
| | | Section 4-2. GOMS Keystroke-Level Model |
| | | Section 4-3. Measurement of Interface Efficiency |
| | | Section 4-4. Fitts' Law and Hick's Law |
|
| | Chapter Five. Unification |
| | | Section 5-1. Uniformity and Elementary Actions |
| | | Section 5-2. Elementary Actions Cataloged |
| | | Section 5-3. File Names and Structures |
| | | Section 5-4. String Searches and Find Mechanisms |
| | | Section 5-5. Cursor Design and a Strategy for Making Selections |
| | | Section 5-6. Cursor Position and LEAP |
| | | Section 5-7. Applications Abolished |
| | | Section 5-8. Commands and Transformers |
|
| | Chapter Six. Navigation and Other Aspects of Humane Interfaces |
| | | Section 6-1. Intuitive and Natural Interfaces |
| | | Section 6-2. Better Navigation: ZoomWorld |
| | | Section 6-3. Icons |
| | | Section 6-4. Techniques and Help Facilities in Humane Interfaces |
| | | Section 6-5. Letter from a User |
|
| | Chapter Seven. Interface Issues Outside the User Interface |
| | | Section 7-1. More Humane Programming Language Environments |
| | | Section 7-2. Modes and Cables |
| | | Section 7-3. Ethics and Management of Interface Design |
|
| | Chapter Eight. Conclusion |
| | Appendix A. The One-Button Mouse: History and Future |
| | Appendix B. SwyftCard Interface Theory of Operation |
| | References |
| | Colophon |