[ LiB ]

I would first like to thank my family for putting up with me for the past few months... again. It's been an ordeal, but it was certainly worth it!

I would like to thank all of my friends for their encouragement and friendship, especially Jim, James, Dan, Scott, Andrew, Tracy, Jenny, Josephina, Brett, Kevin, Brian, Kristy, and Marla.

I would like to thank everyone at work for supporting me through this endeavor, and putting up with me being half asleep most of the time (and sometimes fully asleep!).

I want to thank the pioneers of Gamedev .net, Kevin Hawkins and Dave Astle, for paving the road for me and making a book such as this possible.

I would like to thank all of you in the #gamedev crew, specifically (in no particular order) Trent Polack, Evan Pipho, April Gould, Joseph Fernald, Andrew Vehlies, Andrew Nguyen, John Hattan, Ken Kinnison, Seth Robinson, Ernest Pazera, Denis Lukianov, Sean Kent, Nicholas Cooper, Ian Overgard, Greg Rosenblatt, Yannick Loiti re, Henrik Stuart, Chris Hargrove, Richard Benson, Mat Noguchi, Richard Fine, Anthony Casteel, and everyone else!

I would like to thank the people of the non-existent Tiberian Adventure as well, for providing one of the most entertaining (yet non-existent) MUDs in the world. If you don't get this, then chances are you shouldn't be getting it!

And finally I would like to thank the crew of the old Buffalo DoomBBS for opening the door to MUDs for me. You know who you are!

[ LiB ]

MUD Game Programming
MUD Game Programming (Premier Press Game Development)
ISBN: 1592000908
EAN: 2147483647
Year: 2003
Pages: 147
Authors: Ron Penton

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