List of Figures


Chapter 3: The Pictures of Mathematics

Figure 3.1: 1D coordinates
Figure 3.2: 2D coordinates
Figure 3.3: 3D coordinates
Figure 3.4: Line segment
Figure 3.5: Angles
Figure 3.6: Perpendicular lines
Figure 3.7: Parallel lines
Figure 3.11: Reproduced from Wikipedia under the GNU license
Figure 3.21: Circumference, diameter, and radius
Figure 3.24: Radian

Chapter 16: ClanLib-Core Classes

Figure 16.2: A list of sprite frames in one image, organized in one row and four columns




Introduction to Game Programming with C++
Introduction to Game Programming with C++ (Wordware Game Developers Library)
ISBN: 1598220322
EAN: 2147483647
Year: 2007
Pages: 225
Authors: Alan Thorn

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