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Chapter 1: A Hard Start
Figure 1.1: Block Diagram of a Typical Embedded System.
Figure 1.2: Conditioned Reset Input.
Figure 1.3: External Watchdog Timer.
Figure 1.4: Differential Drive and Noise Immunity.
Figure 1.5: Schematic CPU.
Figure 1.6: Schematic Flash and RAM.
Figure 1.7: Connection Between CPU and Boot Flash Device.
Figure 1.8: Cache Between CPU and External Devices.
Figure 1.9: Data-Cache Instruction-Cache Inconsistency.
Chapter 2: Getting Started
Figure 2.1: Example Executable File Format.
Figure 2.2: File Containing Raw Binary Data Destined for Boot Flash Memory.
Figure 2.3: Reset Vector <-> Boot Flash Configuration.
Figure 2.4: Flash Relative vs. CPU Relative Address Space.
Chapter 3: Introducing MicroMonitor
Figure 3.1: Applications and MicroMonitor.
Chapter 6: Interfacing to Flash Memory
Figure 6.1: Two Flash Devices, Two Separate Banks.
Figure 6.2: Two Flash Devices, One Single Bank.
Figure 6.3: Adjusting Start Address to 32-bit Alignment.
Chapter 7: A Flash File System
Figure 7.1: TFS Overlayed on a Flash Device.
Figure 7.2: Files (Data and Header) Within Flash Space.
Figure 7.3: TFS Defragmentation Process.
Figure 7.4: Example File Store Configuration.
Figure 7.5: Defragmentation Active Sector = 8.
Figure 7.6: Defragmentation Active Sector = 9.
Figure 7.7: Defragmentation Active Sector = 10.
Figure 7.8: Defragmentation Active Sector = 11.
Figure 7.9: Defragmentation Active Sector = 12.
Figure 7.10: Defragmentation Clean Up and Completion.
Figure 7.11: TFS File Decompression Strategy.
Figure 7.12: XIP vs. Non-XIP Flash Support.
Chapter 9: Network Connectivity
Figure 9.1: Ethernet Driver Buffer Descriptors.
Chapter 11: Adding the Application
Figure 11.1: Monitor Transfers File from Flash to DRAM.
Chapter 12: Monitor-Based Debugging
Figure 12.1: Single-Threaded Application Memory Map.
Figure 12.2: Multi-Threaded Application Memory Map.
Chapter 13: Porting MicroMonitor to the ColdFire MCF5272
Figure 13.1: MicroMonitor Source Tree.
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Embedded Systems Firmware Demystified (With CD-ROM)
ISBN: 1578200997
EAN: 2147483647
Year: 2002
Pages: 118
Authors:
Ed Sutter
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
Characters, Strings, and Text Output
Number Crunching Mathematical and Relational Operators and Commands
Basic Graphics Commands
Programming the Keyboard, Mouse, and Joystick
Loading and Saving Information Using Files
The .NET Developers Guide to Directory Services Programming
Binding and CRUD Operations with DirectoryEntry
Controlling the Content of Search Results
Summary
Softerra LDAP Browser
Error 0x80070005: General access denied error.
Twisted Network Programming Essentials
Finding Answers to Your Questions
Storing Web Data in an SQL Database
Using Authentication in a Twisted Server
Listing the Newsgroups on a Server
Running Commands on a Remote Server
Cisco ASA: All-in-One Firewall, IPS, and VPN Adaptive Security Appliance
XDMCP
Architectural Overview
Summary
Cisco WebVPN Solution
Summary
InDesign Type: Professional Typography with Adobe InDesign CS2
Dashes
First Impressions: Creating Great Opening Paragraphs
Redefining Styles
Mo Style
Custom Type with Create Outlines
Java Concurrency in Practice
Documenting Synchronization Policies
The Executor Framework
Stopping a Thread-based Service
What is a Memory Model, and Why would I Want One?
Section A.2. Field and Method Annotations
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