Pedagogy

 < Day Day Up > 



Chapter Layout

Each chapter takes the following structure:

Learning Objectives

Skill Building Exercises

Introduction

Suggested Projects

Content

Self Test Questions

Quick Reviews

References

Summary

Notes

Learning Objectives

Each chapter begins with a set of learning objectives. The learning objectives represent the knowledge gained by reading the chapter material and completing the skill building exercises, suggested projects, and self test questions.

Introduction

The introduction motivates you to read the chapter content.

Content

The chapter content represents the core material. Core material is presented in sections and sub-sections.

Quick Reviews

The main points of each level 1 section are summarized in a quick review section.

Summary

The summary section summarizes the chapter material

Skill Building Exercises

Skill building exercises are small programming or other activities intended to strengthen your C++ programming capabilities in a particular area. They could be considered focused micro-projects.

Suggested Projects

Suggested projects require the application of a combination of all knowledge and skills learned up to and including the current chapter to complete. Suggested projects offer varying degrees of difficulty.

Self Test Questions

Self-test questions test your comprehension on material presented in the current chapter. Self-test questions are directly related to the chapter learning objectives. Answers to all self-test questions appear in appendix C.

References

All references used in preparing chapter material are listed in the references section.

Notes

Note taking space.



 < Day Day Up > 



C++ for Artists. The Art, Philosophy, and Science of Object-Oriented Programming
C++ For Artists: The Art, Philosophy, And Science Of Object-Oriented Programming
ISBN: 1932504028
EAN: 2147483647
Year: 2003
Pages: 340
Authors: Rick Miller

flylib.com © 2008-2017.
If you may any questions please contact us: flylib@qtcs.net