fload_0 or fload_1 or fload_2 or fload_3Stack
Before | After |
... | float-value |
| ... |
fload_<n> represents the series of opcodes fload_0, fload_1, fload_2, and fload_3 that retrieve a single precision float in local variables 0, 1, 2 or 3 and push it onto the stack. <n> must be a valid local variable number in the current frame.
'fload_<n>' is functionally equivalent to 'fload <n>', although it is typically more efficient and also takes fewer bytes in the bytecode.
Example
fload_0 ;push float in local variable 0 fload_1 ;push float in local variable 1 fload_2 ;push float in local variable 2 fload_3 ;push float in local variable 3Bytecode
Type | Description |
u1 | fload_0 opcode = 0x22 (34) |
u1 | fload_1 opcode = 0x23 (35) |
u1 | fload_2 opcode = 0x24 (36) |
u1 | fload_3 opcode = 0x25 (37) |
aload, iload, lload, dload, fload