Table of Contents

book cover
Programming Python, 3rd Edition
By Mark Lutz
Publisher: O'Reilly
Pub Date: August 2006
Print ISBN-10: 0-596-00925-9
Print ISBN-13: 978-0-59-600925-0
Pages: 1596

Table of Contents  | Index

    Part I:  The Beginning
          Chapter 1.  Introducing Python
      Section 1.1.  "And Now for Something Completely Different"
      Section 1.2.  Python Philosophy 101
      Section 1.3.  The Life of Python
      Section 1.4.  Signs of the Python Times
      Section 1.5.  The Compulsory Features List
      Section 1.6.  What's Python Good For?
      Section 1.7.  What's Python Not Good For?
      Section 1.8.  Truth in Advertising
          Chapter 2.  A Sneak Preview
      Section 2.1.  "Programming Python: The Short Story"
      Section 2.2.  The Task
      Section 2.3.  Step 1: Representing Records
      Section 2.4.  Step 2: Storing Records Persistently
      Section 2.5.  Step 3: Stepping Up to OOP
      Section 2.6.  Step 4: Adding Console Interaction
      Section 2.7.  Step 5: Adding a GUI
      Section 2.8.  Step 6: Adding a Web Interface
      Section 2.9.  The End of the Demo
    Part II:  System Programming
          Chapter 3.  System Tools
      Section 3.1.  "The os.path to Knowledge"
      Section 3.2.  System Scripting Overview
      Section 3.3.  Introducing the sys Module
      Section 3.4.  Introducing the os Module
      Section 3.5.  Script Execution Context
      Section 3.6.  Current Working Directory
      Section 3.7.  Command-Line Arguments
      Section 3.8.  Shell Environment Variables
      Section 3.9.  Standard Streams
          Chapter 4.  File and Directory Tools
      Section 4.1.  "Erase Your Hard Drive in Five Easy Steps!"
      Section 4.2.  File Tools
      Section 4.3.  Directory Tools
          Chapter 5.  Parallel System Tools
      Section 5.1.  "Telling the Monkeys What to Do"
      Section 5.2.  Forking Processes
      Section 5.3.  Threads
      Section 5.4.  Program Exits
      Section 5.5.  Interprocess Communication
      Section 5.6.  Pipes
      Section 5.7.  Signals
      Section 5.8.  Other Ways to Start Programs
      Section 5.9.  A Portable Program-Launch Framework
      Section 5.10.  Other System Tools
          Chapter 6.  System Examples: Utilities
      Section 6.1.  "Splits and Joins and Alien Invasions"
      Section 6.2.  Splitting and Joining Files
      Section 6.3.  Generating Forward-Link Web Pages
      Section 6.4.  A Regression Test Script
      Section 6.5.  Packing and Unpacking Files
      Section 6.6.  Automated Program Launchers
          Chapter 7.  System Examples: Directories
      Section 7.1.  "The Greps of Wrath"
      Section 7.2.  Fixing DOS Line Ends
      Section 7.3.  Fixing DOS Filenames
      Section 7.4.  Searching Directory Trees
      Section 7.5.  Visitor: Walking Trees Generically
      Section 7.6.  Copying Directory Trees
      Section 7.7.  Deleting Directory Trees
      Section 7.8.  Comparing Directory Trees
    Part III:  GUI Programming
          Chapter 8.  Graphical User Interfaces
      Section 8.1.  "Here's Looking at You, Kid"
      Section 8.2.  Python GUI Development Options
      Section 8.3.  Tkinter Overview
      Section 8.4.  Climbing the GUI Learning Curve
      Section 8.5.  Tkinter Coding Basics
      Section 8.6.  Tkinter Coding Alternatives
      Section 8.7.  Adding Buttons and Callbacks
      Section 8.8.  Adding User-Defined Callback Handlers
      Section 8.9.  Adding Multiple Widgets
      Section 8.10.  Customizing Widgets with Classes
      Section 8.11.  Reusable GUI Components with Classes
      Section 8.12.  The End of the Tutorial
      Section 8.13.  Python/Tkinter for Tcl/Tk Converts
          Chapter 9.  A Tkinter Tour, Part 1
      Section 9.1.  "Widgets and Gadgets and GUIs, Oh My!"
      Section 9.2.  Configuring Widget Appearance
      Section 9.3.  Top-Level Windows
      Section 9.4.  Dialogs
      Section 9.5.  Binding Events
      Section 9.6.  Message and Entry
      Section 9.7.  Checkbutton, Radiobutton, and Scale
      Section 9.8.  Running GUI Code Three Ways
      Section 9.9.  Images
      Section 9.10.  Viewing and Processing Images with PIL
          Chapter 10.  A Tkinter Tour, Part 2
      Section 10.1.  "On Today's Menu: Spam, Spam, and Spam"
      Section 10.2.  Menus
      Section 10.3.  Listboxes and Scrollbars
      Section 10.4.  Text
      Section 10.5.  Canvas
      Section 10.6.  Grids
      Section 10.7.  Time Tools, Threads, and Animation
      Section 10.8.  The End of the Tour
      Section 10.9.  The PyDemos and PyGadgets Launchers
          Chapter 11.  GUI Coding Techniques
      Section 11.1.  "Building a Better Mouse Trap"
      Section 11.2.  GuiMixin: Common Tool Mixin Classes
      Section 11.3.  GuiMaker: Automating Menus and Toolbars
      Section 11.4.  ShellGui: GUIs for Command-Line Tools
      Section 11.5.  GuiStreams: Redirecting Streams to Widgets
      Section 11.6.  Reloading Callback Handlers Dynamically
      Section 11.7.  Wrapping Up Top-Level Window Interfaces
      Section 11.8.  GUIs, Threads, and Queues
      Section 11.9.  More Ways to Add GUIs to Non-GUI Code
          Chapter 12.  Complete GUI Programs
      Section 12.1.  "Python, Open Source, and Camaros"
      Section 12.2.  PyEdit: A Text Editor Program/Object
      Section 12.3.  PyPhoto: An Image Viewer and Resizer
      Section 12.4.  PyView: An Image and Notes Slideshow
      Section 12.5.  PyDraw: Painting and Moving Graphics
      Section 12.6.  PyClock: An Analog/Digital Clock Widget
      Section 12.7.  PyToe: A Tic-Tac-Toe Game Widget
      Section 12.8.  Where to Go from Here
    Part IV:  Internet Programming
          Chapter 13.  Network Scripting
      Section 13.1.  "Tune In, Log On, and Drop Out"
      Section 13.2.  Plumbing the Internet
      Section 13.3.  Socket Programming
      Section 13.4.  Handling Multiple Clients
      Section 13.5.  A Simple Python File Server
          Chapter 14.  Client-Side Scripting
      Section 14.1.  "Socket to Me!"
      Section 14.2.  FTP: Transferring Files over the Net
      Section 14.3.  Processing Internet Email
      Section 14.4.  POP: Fetching Email
      Section 14.5.  SMTP: Sending Email
      Section 14.6.  email: Parsing and Composing Mails
      Section 14.7.  pymail: A Console-Based Email Client
      Section 14.8.  The mailtools Utility Package
      Section 14.9.  NNTP: Accessing Newsgroups
      Section 14.10.  HTTP: Accessing Web Sites
      Section 14.11.  Module urllib Revisited
      Section 14.12.  Other Client-Side Scripting Options
          Chapter 15.  The PyMailGUI Client
      Section 15.1.  "Use the Source, Luke"
      Section 15.2.  A PyMailGUI Demo
      Section 15.3.  PyMailGUI Implementation
          Chapter 16.  Server-Side Scripting
      Section 16.1.  "Oh What a Tangled Web We Weave"
      Section 16.2.  What's a Server-Side CGI Script?
      Section 16.3.  Running Server-Side Examples
      Section 16.4.  Climbing the CGI Learning Curve
      Section 16.5.  Saving State Information in CGI Scripts
      Section 16.6.  The Hello World Selector
      Section 16.7.  Refactoring Code for Maintainability
      Section 16.8.  More on HTML and URL Escapes
      Section 16.9.  Transferring Files to Clients and Servers
          Chapter 17.  The PyMailCGI Server
      Section 17.1.  "Things to Do When Visiting Chicago"
      Section 17.2.  The PyMailCGI Web Site
      Section 17.3.  The Root Page
      Section 17.4.  Sending Mail by SMTP
      Section 17.5.  Reading POP Email
      Section 17.6.  Processing Fetched Mail
      Section 17.7.  Utility Modules
      Section 17.8.  CGI Script Trade-Offs
          Chapter 18.  Advanced Internet Topics
      Section 18.1.  "Surfing on the Shoulders of Giants"
      Section 18.2.  Zope: A Web Application Framework
      Section 18.3.  HTMLgen: Web Pages from Objects
      Section 18.4.  Jython: Python for Java
      Section 18.5.  Grail: A Python-Based Web Browser
      Section 18.6.  XML Processing Tools
      Section 18.7.  Windows Web Scripting Extensions
      Section 18.8.  Python Server Pages
      Section 18.9.  Rolling Your Own Servers in Python
      Section 18.10.  And Other Cool Stuff
    Part V:  Tools and Techniques
          Chapter 19.  Databases and Persistence
      Section 19.1.  "Give Me an Order of Persistence, but Hold the Pickles"
      Section 19.2.  Persistence Options in Python
      Section 19.3.  DBM Files
      Section 19.4.  Pickled Objects
      Section 19.5.  Shelve Files
      Section 19.6.  The ZODB Object-Oriented Database
      Section 19.7.  SQL Database Interfaces
      Section 19.8.  PyForm: A Persistent Object Viewer
          Chapter 20.  Data Structures
      Section 20.1.  "Roses Are Red, Violets Are Blue; Lists Are Mutable, and So Is Set Foo"
      Section 20.2.  Implementing Stacks
      Section 20.3.  Implementing Sets
      Section 20.4.  Subclassing Built-In Types
      Section 20.5.  Binary Search Trees
      Section 20.6.  Graph Searching
      Section 20.7.  Reversing Sequences
      Section 20.8.  Permuting Sequences
      Section 20.9.  Sorting Sequences
      Section 20.10.  Data Structures Versus Python Built-Ins
      Section 20.11.  PyTree: A Generic Tree Object Viewer
          Chapter 21.  Text and Language
      Section 21.1.  "See Jack Hack. Hack, Jack, Hack"
      Section 21.2.  Strategies for Parsing Text in Python
      Section 21.3.  String Method Utilities
      Section 21.4.  Regular Expression Pattern Matching
      Section 21.5.  Advanced Language Tools
      Section 21.6.  Handcoded Parsers
      Section 21.7.  PyCalc: A Calculator Program/Object
    Part VI:  Integration
          Chapter 22.  Extending Python
      Section 22.1.  "I Am Lost at C"
      Section 22.2.  Integration Modes
      Section 22.3.  C Extensions Overview
      Section 22.4.  A Simple C Extension Module
      Section 22.5.  Extension Module Details
      Section 22.6.  The SWIG Integration Code Generator
      Section 22.7.  Wrapping C Environment Calls
      Section 22.8.  A C Extension Module String Stack
      Section 22.9.  A C Extension Type String Stack
      Section 22.10.  Wrapping C++ Classes with SWIG
      Section 22.11.  Other Extending Tools
          Chapter 23.  Embedding Python
      Section 23.1.  "Add Python. Mix Well. Repeat."
      Section 23.2.  C Embedding API Overview
      Section 23.3.  Basic Embedding Techniques
      Section 23.4.  Registering Callback Handler Objects
      Section 23.5.  Using Python Classes in C
      Section 23.6.  A High-Level Embedding API: ppembed
      Section 23.7.  Other Integration Topics
    Part VIII:  The End
          Chapter 24.  Conclusion: Python and the Development Cycle
      Section 24.1.  "That's the End of the Book, Now Here's the Meaning of Life"
      Section 24.2.  "Something's Wrong with the Way We Program Computers"
      Section 24.3.  The "Gilligan Factor"
      Section 24.4.  Doing the Right Thing
      Section 24.5.  Enter Python
      Section 24.6.  But What About That Bottleneck?
      Section 24.7.  On Sinking the Titanic
      Section 24.8.  So What's "Python: The Sequel"?
      Section 24.9.  In the Final Analysis . . .
      Section 24.10.  Postscript to the Second Edition (2000)
      Section 24.11.  Postscript to the Third Edition (2006)
   About the Author

Programming Python
Programming Python
ISBN: 0596009259
EAN: 2147483647
Year: 2004
Pages: 270
Authors: Mark Lutz

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