3.2 Objects and Problem Solving


3.2 Objects and Problem Solving

Chapter 2 introduced problem solving as the general philosophy of the program development process. A simplification of this process is shown in Figure 3.1.


Figure 3.1: Traditional simplified problem-solving process.

This figure starts with a model of the problem, which is derived from the initial description and analysis of the real-world problem. The figure refers to the overall process of problem solving. With the object-oriented approach, all phases of the process are based on objects. Figure 3.2 shows the inclusion of objects in the problem-solving process.


Figure 3.2: Object-oriented approach for problem solving.




Object-Oriented Programming(c) From Problem Solving to Java
Object-Oriented Programming (From Problem Solving to JAVA) (Charles River Media Programming)
ISBN: 1584502878
EAN: 2147483647
Year: 2005
Pages: 184

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