Planning is essential to keep both the production workload and the final filesize of the 3D movie to a minimum. At the beginning, we like to sketch out any wild idea that may pop into our heads. We're not too concerned with filesize or performance at this point, just a good idea. Once we have that, we can break down the animation into its essential parts and accurately predict whether it's realistic and worth trying. Here are some issues we address at this point in the storyboarding phase:
Ultimately, the time we save with good storyboarding proves its importance. The more accurate the keyframes, the more time we'll save in the modeling stage of the process.