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Now, it's time to start getting some MIDI and audio into your project. This chapter looks at the two known ways of getting content into a project: by recording it and by importing it. We'll look at how you can set up different parameters to ensure that what you record sounds right. For example, using the Auto-Quantize feature, you can automatically adjust recorded MIDI events so that they match up with a rhythmic grid. We'll also take a look at how to set up a metronome click so that you can use this as a reference guide when recording MIDI or even audio events into a project.
You'll also see how easy it is to move around in a project and see either a small section of your project or move out and get the bigger picture. Mastering the zoom tools and options will save you lots of grief and scrolling time because there's nothing more annoying than having to scroll up and down or left and right all the time to see what you want or where you are.
After these events are recorded, we'll look at how you can apply different functions to these events to correct errors before we start editing them in a MIDI editor. And, finally, recording is not the only way you can get media into a Cubase project. You can also import audio, MIDI, and video in different formats using the import features included in Cubase.
Here's a summary of what you will learn in this chapter:
Set up for MIDI recording.
Adjust MIDI filters to record only the MIDI messages you want.
Configure a metronome.
What the different quantize methods are and how to apply them to recorded events.
Set up Cubase to record digital audio.
Use Cycle modes when recording audio and MIDI.
Import files into a project and how Cubase handles the different formats
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