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Going Virtual: Distributed Communities in Practice
Going Virtual: Distributed Communities in Practice
ISBN: 1591402719
EAN: 2147483647
Year: 2006
Pages: 77
Authors:
Paul M. Hildreth
BUY ON AMAZON
Table of Contents
BackCover
Going Virtual - Distributed Communities of Practice
Preface
Section I: Background and Context
Chapter I: Introduction
Chapter II: Knowledge Management
MANAGING KNOWLEDGE FROM THE HISTORICAL PERSPECTIVE
GLOBALISATION - THE NEED TO MANAGE KNOWLEDGE DISTRIBUTED OVER SPACE
WHAT IS MISSING?
Chapter III: What is Soft Knowledge?
DISTRIBUTED COGNITION
COMMON GROUND
COMMUNITIES OF PRACTICE
INFORMING THE OTHER VIEWS REGARDING SOFT KNOWLEDGE
MAKING SOFT KNOWLEDGE HARD
Chapter IV: Going Virtual
Section II: Living with the Community
Chapter V: Living with the CoP - Stage One
A WEEK IN THE LIFE OF A DISTRIBUTED INTERNATIONAL COP
WHAT ISSUES DID WE FIND IN STAGE ONE?
MOVING TOWARD STAGE TWO
Chapter VI: Stage Two - Visiting the American Core
ISSUES AND INSIGHTS
Chapter VII: A Look at Other CoPs
ISSUES AND INSIGHTS
SUMMARY
Chapter VIII: Lessons Learned
WHAT HAVE WE LEARNED?
References
Endnotes
Abbreviations
Appendix Section
CONTEXTUAL DESIGN
STAGE ONE DATA COLLECTION
STAGE ONE ANALYSIS
STAGE TWO AND THE EXTRA COPS
EVALUATION
REFERENCES
ENDNOTES
APPENDIX 2: EXAMPLE FLOW MODEL
APPENDIX 3: EXAMPLE SEQUENCE MODEL
APPENDIX 4: EXAMPLE OF CULTURAL MODEL
APPENDIX 5: EXAMPLE OF CONSOLIDATED FLOW MODEL
APPENDIX 6: EXAMPLE OF CONSOLIDATED SEQUENCE MODEL
APPENDIX 7: PROPOSITIONS USED IN STUDY
APPENDIX 8: WEB OF POSSIBLE RELATIONSHIPS FROM THE AFFINITY
APPENDIX 9: INTERVIEW GUIDE FOR STAGE TWO
APPENDIX 10: INTERVIEW GUIDE FOR EXTRA COPS
Glossary
Index
Index_A
Index_B
Index_C
Index_D
Index_E
Index_F
Index_G
Index_H
Index_I
Index_J
Index_K
Index_L
Index_M
Index_N
Index_O
Index_P-Q
Index_R
Index_S
Index_T
Index_U
Index_V
Index_W-X
Index_Y
List of Figures
List of Tables
Going Virtual: Distributed Communities in Practice
ISBN: 1591402719
EAN: 2147483647
Year: 2006
Pages: 77
Authors:
Paul M. Hildreth
BUY ON AMAZON
Beginners Guide to DarkBASIC Game Programming (Premier Press Game Development)
More Power to the Numbers Data Sequences and Arrays
Programming the Keyboard, Mouse, and Joystick
Playing Intro Movies and Cut-Scenes
Fundamentals of 3D Graphics Programming
Multiplayer Programming The Crazy Carnage Game
Network Security Architectures
HTTP/HTTPS
Application Evaluation
Design Considerations
Content
Applied Knowledge Questions
The Complete Cisco VPN Configuration Guide
IPsec Standards
Verifying and Troubleshooting Concentrator Connections
Router Product Overview
WebVPN
ISAKMP/IKE Phase 1 Connections
Mastering Delphi 7
Delphi 7 and Its IDE
Visual Controls
Building the User Interface
Delphis Database Architecture
Appendix C Free Companion Books on Delphi
Special Edition Using FileMaker 8
Creating Ranged Relationships
Creating Cross-Product Relationships
Troubleshooting
Troubleshooting in Specific Areas: Performance, Context, Connectivity, and Globals
Enabling and Configuring IWP
MPLS Configuration on Cisco IOS Software
EIGRP PE-CE Routing Protocol Overview, Configuration, and Verification
Inter-Provider VPNs
Option 3: Multi-Hop MP-eBGP Between RR and eBGP Between ASBRs
L2TPv3 Overview
Case Study 3: Implementing Layer 2 VPNs over Inter-AS Topologies Using Layer 2 VPN Pseudo-Wire Switching
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